backend = "glx"; vsync = true; shadow = false; fading = true; fade-delta = 5; fade-in-step = 0.03; fade-out-step = 0.03; opacity-rule = [ "100:class_g = 'i3-frame'" ]; blur-background-exclude = [ "name *= 'Screenshot'", "class_g ~= 'slop'", "class_g ~= 'obs'", "class_g ~= 'Peek'", "window_type = 'dock'", "window_type = 'desktop'", "window_type = 'notification'", "window_type = 'tooltip'", "window_type = 'menu'", "window_type = 'popup_menu'", ] blur-method = "dual_kawase"; blur-strength = 5; corner-radius = 0; # avoid GPU artefacts with some drivers use-damage = true;