diff --git a/src/level.c b/src/level.c index de98ddc..6db0b3b 100644 --- a/src/level.c +++ b/src/level.c @@ -51,7 +51,7 @@ void level_init(Level* level) { static void update_player(Bouncer* bouncer, Ball* ball, const Uint8* keys) { // if move bouncer LEFT if (keys[SDL_SCANCODE_A] || keys[SDL_SCANCODE_LEFT]) { - if ((bouncer->pos.x) < 0 == false) { + if (((bouncer->pos.x) < 0) == false) { bouncer->pos.x -= BOUNCER_SPEED; if (ball->moving == false)