NAME = breakout_clone # compiler settings CC := clang STD := c17 LANG = c CFLAGS := $(shell pkg-config --cflags sdl2) -Wall -g -pedantic LDFLAGS := $(shell pkg-config --libs sdl2) -lm # dirs DIR_BIN := bin DIR_OBJ := obj DIR := $(DIR_BIN)/$(ARCH) $(DIR_OBJ)/$(ARCH) # source files SRC := $(wildcard src/*.c) $(wildcard src/**/*.c) $(wildcard src/**/**/*.c) $(wildcard src/**/**/**/*.c) $(wildcard src/**/**/**/**/*.c) SRC_ASSETS := $(wildcard assets/*) # output locations OBJ := $(patsubst src/%,$(DIR_OBJ)/$(ARCH)/%,$(SRC:.c=.o)) DEP := $(OBJ:.o=.d) ASSETS := $(patsubst assets/%,$(DIR_BIN)/$(ARCH)/%,$(SRC_ASSETS)) TARGET := $(DIR_BIN)/$(ARCH)/$(NAME)$(EXT) # sets the variables for the different targets linux-x86_64: $(MAKE) build ARCH=linux-x86_64 CFLAGS="$(CFLAGS) -target x86_64-pc-linux-gnu" win-x86_64: $(MAKE) build ARCH=win-x86-64 CFLAGS="$(CFLAGS) -target x86_64-pc-windows-gnu" EXT=".exe" web: $(MAKE) build ARCH=web CC=emcc EXT=".html" all: linux-x86_64 win-x86_64 web build: $(DIR) $(TARGET) $(ASSETS) compile_commands.json clean: rm -rf $(DIR_BIN) $(DIR_OBJ) # create the binary $(TARGET): $(OBJ) $(CC) -o $(TARGET) $^ $(CFLAGS) $(LDFLAGS) # create .o and .d files $(DIR_OBJ)/$(ARCH)/%.o: src/%.c @mkdir -p $(dir $@) $(CC) -o $@ -MD -MP -c $< $(CFLAGS) -std=$(STD) -x $(LANG) -Wno-unused-command-line-argument # copy assets $(DIR_BIN)/$(ARCH)/%: assets/% @mkdir -p $(dir $@) cp $< $@ # create directories $(DIR): @mkdir -p $@ # update compile commands if the makefile has been updated (for linting) ifeq ($(NO_CMDS),1) compile_commands.json: makefile else compile_commands.json: makefile @touch compile_commands.json $(MAKE) clean bear -- make endif # include the dependencies -include $(DEP)