Files
breakout_clone/renderer.h
2024-06-10 14:07:54 +02:00

15 lines
351 B
C

#pragma once
#include <SDL2/SDL.h>
#include "level.h"
typedef struct {
SDL_Window* window;
SDL_Renderer* renderer;
Level* level;
} RenderData;
int renderer_init(SDL_Window** window, SDL_Renderer** renderer);
void renderer_update(RenderData* render_data);
void renderer_destroy(SDL_Window* window, SDL_Renderer* renderer);