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provide a better method of embedding shaders within the source code
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src/io/shader.h
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10
src/io/shader.h
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// Copyright (c) 2025 Quinn
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// Licensed under the MIT Licence. See LICENSE for details
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#pragma once
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#include <glad/gl.h>
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#include <stddef.h>
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#include <stdint.h>
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int shader_init(GLuint pipe);
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