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# mca selector lite
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A from-scratch rewrite of [mcaselector](https://github.com/Querz/mcaselector) in C and Rust.
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[](https://github.com/thepigeongenerator/mcaselector-lite/blob/master/LICENSE)
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[](https://github.com/thepigeongenerator/mcaselector-lite/releases/)
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[](https://github.com/thepigeongenerator/mcaselector-lite/issues/)
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[](https://github.com/thepigeongenerator/mcaselector-lite/actions/workflows/validate.yaml)
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## what does it do
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MCA selector lite is a tool used to edit [region files](https://minecraft.wiki/w/Region_file_format) of your [Minecraft java](https://minecraft.wiki/w/Java_Edition) worlds.
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This is useful for reducing world size, general world management, perhaps copying chunks from one world to another or various other administrative tasks.
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Although not the intended main use case, it is also possible to use this tool to view the world map. Though, it is recommended to use something like [dynmap](https://dynmap.wiki.gg/wiki/Home) instead (if applicable).
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## why does this project exist?
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MCA selector is a tool written in Java. Where it depends upon JRE21 and JavaFX. Where the application is primarily developed for Windows users, where other platforms get a `.jar` file, which can at times be clunky to work with.
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The goal of this project is to create a version of the original MCA selector, but written in C and Rust, leveraging the improved performance due to native execution and more low-level control.
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I have picked C as the language for the core portions of the application, where I prefer fine-grained control with little abstractions.
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Rust is used for the front-end due to it's more verbose and memory safe nature, making the visual portion of the application easier to write.
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This version is not intended to serve to entirely replace MCA selector, just to offer an alternative. Both tools will have their strengths and weaknesses.
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