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https://github.com/thepigeongenerator/mcaselector-lite.git
synced 2025-12-17 07:55:45 +01:00
add comments to point at where strict aliasing rule violations occur in data scripts
this is definitely not all of them, a thorough rewrite must take place to fix as many as we can.
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@@ -18,8 +18,8 @@
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/* Moves chunks `src_s` to `src_e` (inclusive) from `src`, back onto `dst`. */
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static void mvchunks(u8 *restrict buf, u8 *src, u8 *dst, int src_s, int src_e) {
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assert(src > dst);
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u32 *table = (u32 *)buf;
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size_t len = src - dst; // acquire the amount of bytes that we shall move
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u32 *table = (u32 *)buf; // BUG: strict aliasing
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size_t len = src - dst; // acquire the amount of bytes that we shall move
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assert(!(len % SECTOR));
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// count how many bytes we need to move, whilst updating location data
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@@ -36,7 +36,7 @@ static void mvchunks(u8 *restrict buf, u8 *src, u8 *dst, int src_s, int src_e) {
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* Returns the bytes removed by this function. */
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static size_t delchunk(u8 *restrict buf, size_t rmb, int sidx, int eidx) {
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// load the table data
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u32 *table = (u32 *)buf;
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u32 *table = (u32 *)buf; // BUG: strict aliasing
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size_t slen, bidx, blen;
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slen = be32toh(table[sidx]) & 0xFF; // acquire the sector length of the chunk
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bidx = (be32toh(table[sidx]) >> 8) * SECTOR; // acquire and compute the byte offset the chunk starts at
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@@ -62,7 +62,7 @@ size_t mcx_delchunk(u8 *restrict buf, int chunk) {
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size_t mcx_delchunk_range(u8 *restrict buf, int start, int end) {
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assert(start < end && end < CHUNKS);
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u32 *table = (u32 *)buf;
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u32 *table = (u32 *)buf; // BUG: strict aliasing
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u8 *dst = buf + (be32toh(table[start]) >> 8) * SECTOR;
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u8 *src = buf + (be32toh(table[end]) >> 8) * SECTOR;
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src += (be32toh(table[end]) & 0xFF) * SECTOR;
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@@ -70,8 +70,8 @@ size_t mcx_delchunk_range(u8 *restrict buf, int start, int end) {
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// zeroes-out the chunk data within this range. (and set the timestamp)
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u32 ts = htobe32(time(NULL));
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for (int i = start; i <= end; i++) {
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table[i] = 0;
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table[i + CHUNKS] = ts;
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table[i] = 0; // BUG: strict aliasing
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table[i + CHUNKS] = ts; // BUG: strict aliasing
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}
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// move the remaining chunks down
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