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0d1c81ea2b
| Author | SHA1 | Date | |
|---|---|---|---|
| 0d1c81ea2b | |||
| 1f46640e49 |
@@ -98,8 +98,8 @@ The offset of a chunk (x,z) (in chunk coordinates) in the first table can be fou
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| data | locations (4B) | timestamps (4B) | chunks and unused space |
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##### chunk location
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Location info for a chunk is stored as a 32 bit big-endian integer, where the first three bytes are an offset in 4KiB sectors from the start of the file.
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The last byte gives the length of the chunk in 4KiB sectors. (rounded up, of course). Where chunks are always less than 1MiB in size.
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Location info for a chunk is stored as a 32 bit big-endian integer, where the first three bytes (0xFFFFFF00) are an offset in 4KiB sectors from the start of the file.
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The last byte (0x000000FF) gives the length of the chunk in 4KiB sectors. (rounded up, of course). Where chunks are always less than 1MiB in size.
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If a chunk isn't present in the region file (e.g. because it hasn't been generated or migrated yet), both fields are zero.
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##### timestamps
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24
src/dat/mcx.c
Normal file
24
src/dat/mcx.c
Normal file
@@ -0,0 +1,24 @@
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#include "mcx.h"
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#include <endian.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include "../util/compat/endian.h"
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#include "../util/intdef.h"
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/* an `*.mcX` contains a `0x2000` byte long table, the first `0x1000` containing
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* `0x400` entries of chunk data.
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* This chunk data is big-endian, where bytes `0xFFFFFF00` represent the `0x1000` sector offset.
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* From the start, and bytes `0x000000FF` represent the length in `0x1000` sectors. */
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void mcx_index(const u8 *restrict buf, struct mcx_chunk *restrict chunks) {
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const u32 *ptr = (u32 *)buf;
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for (uint i = 0; i < 0x400; i++) {
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u32 dat = be32toh(ptr[i]);
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chunks[i] = (struct mcx_chunk){
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.offset = (dat >> 8) * 0x1000,
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.length = (dat & 0xFF) * 0x1000,
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.time = be32toh(ptr[i + 0x400]),
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};
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}
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}
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@@ -2,6 +2,21 @@
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// Licensed under the MIT Licence. See LICENSE for details
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#pragma once
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#include <stdlib.h>
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#include "../util/atrb.h"
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#include "../util/intdef.h"
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/* contains chunk metadata */
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struct mcx_chunk {
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size_t offset; // byte offset for start of chunk data
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u32 length; // byte length of chunk (+ padding)
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u32 time; // modification time in epoch seconds
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};
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/* indexes the chunks in an `*.mcX` file, writing `0x400` of entries to `chunks` */
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void mcx_index(const u8 *restrict buf, struct mcx_chunk *restrict chunks) NONNULL((1, 2));
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/* the MCR (Minecraft region) and MCA (Minecraft anvil) files are similar
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* MCA is the newer variant, where it includes:
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* - a world height of 256, rather than 128.
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