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Author SHA1 Message Date
8452f7d21e updated contents link in styleref 2025-08-23 22:36:21 +02:00
6c0a1de365 fix: x86_64 wikipedia link is always the English variant.
The link was pointing to `en.wikipedia.org`, where it is better to not
assume the (preferred) language, and just link to `wikipedia.org`.
2025-08-23 22:34:20 +02:00
d9ee6c9155 replace "UNIX-based systems" with "Linux systems"
UNIX-based would include MacOSX, OpenBSD, et cetera.
This chould prove problematic in the future due to lack of testing.
Henceforth, "Linux systems" is more accurate.
2025-08-23 22:31:06 +02:00
5ba44689ff remove unused file 2025-08-23 22:26:26 +02:00
fb21e7e782 add more planned features to the list
and sort list based upon importance
2025-08-23 22:24:03 +02:00
3 changed files with 6 additions and 3 deletions

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@@ -20,5 +20,7 @@ I have picked C as the language for the core portions of the application, where
This version is not intended to serve to entirely replace MCA selector, just to offer an alternative. Both tools will have their strengths and weaknesses. This version is not intended to serve to entirely replace MCA selector, just to offer an alternative. Both tools will have their strengths and weaknesses.
# planned features # planned features
- [ ] CLI-only version - [ ] (very basic) world map viewing
- [ ] filtering chunks based on time spent in them - [ ] filtering chunks based on time spent in them
- [ ] chunk-level removal of data.
- [ ] CLI-only version

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@@ -1,6 +1,7 @@
# mcaselector-lite style reference # mcaselector-lite style reference
## contents ## contents
- [recommended tool chains](#recommended-tool-chains) - [recommended tools](#recommended-tools)
- [code information](#code-information)
- [style guide](#style-guide) - [style guide](#style-guide)
### recommended tools ### recommended tools
@@ -19,7 +20,7 @@ Where we have dependencies on:
| [glfw](https://www.glfw.org/) | window creation / input handling. | | [glfw](https://www.glfw.org/) | window creation / input handling. |
| [openGL](https://www.opengl.org/) | hardware accelleration, for handling graphics. | | [openGL](https://www.opengl.org/) | hardware accelleration, for handling graphics. |
It is intended to be platform-agnostic, within reason. But the main focus is for [UNIX](https://unix.org/)-based systems with [x86_64](https://en.wikipedia.org/wiki/X86-64) architecture. It is intended to be platform-agnostic, within reason. But the main focus is for [Linux](https://wikipedia.org/wiki/Linux) systems with [x86_64](https://wikipedia.org/wiki/X86-64) architecture.
Within [intdef.h](/src/util/intdef.h) there live definitions for fixed-width integer types. Within [intdef.h](/src/util/intdef.h) there live definitions for fixed-width integer types.
### style guide ### style guide