/* Copyright (c) 2025 Quinn * Licensed under the MIT Licence. See LICENSE for details */ #define GLAD_GL_IMPLEMENTATION #include #undef GLAD_GL_IMPLEMENTATION #include #include #include #include "error.h" #include "io/window.h" #define WIN_NAME "MCA Selector Lite" #define WIN_DEFAULT_WIDTH 640 #define WIN_DEFAULT_HEIGHT 480 // callback for GLFW errors static void error_callback(int err, const char *const msg) { fprintf(stderr, "\033[91mE: glfw returned (%i); \"%s\"\033[0m\n", err, msg); } static inline int init(void) { glfwSetErrorCallback(error_callback); glfwInitHint(GLFW_JOYSTICK_HAT_BUTTONS, GLFW_FALSE); // disable joystick buttons if (!glfwInit()) return 1; // initialize GLFW if (window_init()) return 1; return 0; } static inline void quit(void) { glfwTerminate(); } int main(int argc, char **argv) { (void)argc, (void)argv; printf("debug: [DBG], info: [INF], warning: [WAR], error: [ERR], fatal: [FAT]\n"); if (init()) fatal("failed to initialize!"); window_loop(); quit(); // return success, since some architectures do not follow 0=success return EXIT_SUCCESS; }