// Copyright (c) 2025 Quinn // Licensed under the MIT Licence. See LICENSE for details #include "input.h" #include void key_callback(GLFWwindow *win, int key, int scancode, int action, int mods) { (void)win, (void)key, (void)scancode, (void)action, (void)mods; // make the compiler shut up as this is fine #ifndef NDEBUG if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) glfwSetWindowShouldClose(win, 1); #endif }