# Copyright (c) 2025 Quinn # Licensed under the MIT Licence. See LICENSE for details # build configuration, information about the current build process NAME = mcaselector-lite DEBUG ?= 0 CC ?= cc CMAKE ?= cmake -G 'Unix Makefiles' # setting default compilation flags # some of which are able to be overwritten, others are always appended CPPFLAGS ?= CFLAGS ?= -O2 -Wall -Wextra -Wpedantic -Wno-pointer-arith LDFLAGS ?= -flto CPPFLAGS += -DGLFW_INCLUDE_NONE CFLAGS += -std=gnu99 # add a few extra flags depending on whether # we're debugging or not ifeq ($(DEBUG),0) CPPFLAGS += -DNDEBUG else CFLAGS += -fsanitize=address -ftrapv -g LDFLAGS += -fsanitize=address -ftrapv endif CPPFLAGS += -Iinclude -Ilib/glad/include -Ilib/glfw/include -Ilib/libarchive/libarchive LDFLAGS += -Llib/obj/glfw/src -Llib/obj/libarchive/libarchive LDLIBS += -lglfw3 -larchive -lm # detect if we're compiling on Windows, meaning # a lot of things considered "standard" are unavailable. ifeq ($(OS),Windows_NT) ISWIN = 1 NAME := $(NAME).exe LDLIBS += -lopengl32 -lgdi32 $(warning Detected Windows_NT, please refer to the documentation if you encounter issues.) else ifeq ($(shell uname -s),Darwin) LDLIBS += -framework Cocoa -framework OpenGL -framework IOKit endif # TODO: find a better method to find all source files # find all the source files using wildcards # NOTE: MS-DOS and MS-Windows uses backslash `\`, this might break. RES := $(wildcard res/*) SRC := $(wildcard src/*.c src/*/*.c src/*/*/*.c src/*/*/*/*.c src/*/*/*/*/*.c src/*/*/*/*/*/*.c src/*/*/*/*/*/*/*.c src/*/*/*/*/*/*/*/*.c) lib/glad/src/gl.c OBJ := $(SRC:%.c=obj/%.o) $(RES:%=obj/%.o) TSRC := $(wildcard test/*.c test/*/*.c test/*/*/*.c test/*/*/*/*.c test/*/*/*/*/*.c test/*/*/*/*/*/*.c test/*/*/*/*/*/*/*.c test/*/*/*/*/*/*/*/*.c) TOBJ := $(TSRC:%.c=obj/%.o) # TODO: potentially automatically detect whether we should compile libs, or if we can just go ahead. .PHONY: all libs test clean clean-libs all: bin/$(NAME) libs: lib/obj/glfw/ lib/obj/libarchive/ test: bin/TEST_$(NAME); bin/TEST_$(NAME) clean: ifneq ($(wildcard bin/),) rm -vr bin/ endif ifneq ($(wildcard obj/),) rm -vr obj/ endif clean-libs: ifneq ($(wildcard lib/obj/),) rm -vr lib/obj/ endif # compiles the libraries using cmake lib/obj/%/: lib/%/ $(CMAKE) -S $< -B $@ $(MAKE) -C $@ # link together a runtime binary bin/$(NAME): $(OBJ) $(info [LD] $@) @mkdir -p $(@D) @$(CC) -o $@ $^ $(LDFLAGS) $(LDLIBS) # link together a testing binary bin/TEST_$(NAME): $(TOBJ) $(filter-out obj/src/main.o,$(OBJ)) $(info [LD] $@) @mkdir -p $(@D) @$(CC) -o $@ $^ $(LDFLAGS) $(LDLIBS) obj/res/%.c: res/% $(info [XXD] $@) @mkdir -p $(@D) @cd res/ && xxd -i $(patsubst res/%,%,$<) $(abspath $@) obj/res/%.o: obj/res/%.c $(info [CC] $@) @mkdir -p $(@D) @$(CC) -c $(CPPFLAGS) $(CFLAGS) -o $@ $< obj/%.o: %.c $(info [CC] $@) @mkdir -p $(@D) @$(CC) -c $(CPPFLAGS) $(CFLAGS) -MMD -MP -o $@ $< # Include the generated dependency files. # Which creates rules for all dependencies, # as a result updating an .o file when a .h is updated. -include $(OBJ:%.o=%.d)