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moved the window variable as a constant in the window module, and implement more of GLFW logic, including some basic input handling.
7 lines
244 B
C
7 lines
244 B
C
// Copyright (c) 2025 Quinn
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// Licensed under the MIT Licence. See LICENSE for details
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#pragma once
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int window_init(void); // initializes the global window, returns non-zero upon failure
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void window_loop(void); // performs the window updates
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