Files
mcaselector-lite/res/sh.vert.glsl
2025-06-06 18:09:49 +02:00

8 lines
117 B
GLSL

#version 330 core
layout(location = 0) in vec4 pos;
void main() {
gl_Position = vec4(pos.x, pos.y, 0.0F, 1.0F);
}