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finish comments for the PI/TAU constans
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@@ -7,8 +7,8 @@
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// constants for pi(π) and tau(τ)
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#define PI (M_PI) // π constant
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#define TAU (M_PI * 2.0) // τ constant
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#define PIf (M_PIf) //
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#define TAUf (M_PIf * 2.0F) //
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#define PIf (M_PIf) // π constant as a 32-bit floating point
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#define TAUf (M_PIf * 2.0F) // τ constant as a 32-bit floating point
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typedef struct {
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gametime time;
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