make various changes regarding code safety and stylistic choices

This commit is contained in:
2025-01-12 20:12:43 +01:00
parent d915f0ede2
commit d04c1e879c
5 changed files with 22 additions and 22 deletions

View File

@@ -35,8 +35,8 @@ static void init(void) {
}
// initialize audio
AudioDevice* audio_device = audio_device_init(32000, AUDIO_S16, 1, 4096);
//AudioData audio1 = audio_load_wav(audio_device, "FILE MANE");
AudioDevice* audio_device = audio_device_init(32000, AUDIO_S16, 1, 255);
AudioData audio1 = audio_load_wav(audio_device, "FILE NAME");
}
// handles game application updating
@@ -53,10 +53,12 @@ static void update(void) {
}
}
// preform updates
// updates the game
game_update((GameData){}, SDL_GetKeyboardState(NULL));
renderer_update(&(RenderData){
window, renderer});
// updates the render
RenderData render_data = {window, renderer};
renderer_update(&render_data);
}
// handles game application quitting
@@ -65,7 +67,7 @@ void stop(void) {
}
// entry point of the application
int main(int argc, char** argv) {
int main(void) {
init();
while (playing)