mirror of
https://github.com/thepigeongenerator/sdl_template.git
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switch to a makefile build system
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@@ -1,4 +1,5 @@
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.vscode/*
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.vscode/*
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!.vscode/tasks.json
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!.vscode/tasks.json
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!.vscode/launch.json
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!.vscode/launch.json
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build
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bin
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obj
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71
build.sh
71
build.sh
@@ -1,71 +0,0 @@
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#!/bin/bash
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# define variables
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PROJECT_NAME=${PWD##*/}
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BUILD_DIR="./build"
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INCLUDE_IN_BUILD="./assets"
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# compilation targets
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args_linux86_64()
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{
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ARCHITECTURE="linux-86_64"
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COMPILER="/bin/gcc"
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ARGS="-lSDL2"
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FILE_EXSTENSION=""
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}
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args_win86-64()
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{
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ARCHITECTURE="win-86_64"
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COMPILER="/usr/bin/x86_64-w64-mingw32-gcc"
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ARGS="-lmingw32 -lSDL2main -lSDL2 -mwindows"
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INCLUDE_IN_BUILD="$INCLUDE_IN_BUILD /usr/x86_64-w64-mingw32/bin/SDL2.dll"
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FILE_EXSTENSION=".exe"
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}
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args_emscripten()
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{
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ARCHITECTURE="web"
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COMPILER="emcc" # just make sure it's in $PATH (it's a pain to install)
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ARGS="-s USE_SDL=2"
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FILE_EXSTENSION=".html"
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}
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# handle arguments
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if [ "$1" = "linux86_64" ]; then args_linux86_64
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elif [ "$1" = "win86_64" ]; then args_win86-64
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elif [ "$1" = "web" ]; then args_emscripten
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else echo -e "\033[91mdidn't include any arguments! D:\033[0m" && exit 1
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fi
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# check whether $BUILD_DIR or $ARCHITECTURE isn't set
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if [[ -z $BUILD_DIR ]] || [[ -z "$ARCHITECTURE" ]]; then
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echo -e "\033[91mBUILD_DIR or ARCHITECTURE not set D:\033[0m"
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exit 1
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fi
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# make (and clear) the build directory
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mkdir -p "$BUILD_DIR/$ARCHITECTURE"
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rm -rf "${BUILD_DIR:?}/$ARCHITECTURE/*"
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# copy included files or directories to the build directory
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if [[ -n $INCLUDE_IN_BUILD ]]; then
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cp -r "$INCLUDE_IN_BUILD" "$BUILD_DIR/$ARCHITECTURE"
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fi
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# get the executable path
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EXE_PATH=$BUILD_DIR/$ARCHITECTURE/$PROJECT_NAME$FILE_EXSTENSION
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echo "building at: $EXE_PATH"
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# check whether the compiler can actually be executed
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if [ ! -x "$COMPILER" ] && ! command -v "$COMPILER" > /dev/null; then
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echo -e "\033[91mCouldn't find an executable at path: \033[0m $COMPILER"
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exit 1
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fi
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# compile the code
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COMMAND="$COMPILER $(find ./src -name "*.c") -o $EXE_PATH -Wall -g -lm $ARGS"
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echo "using command: $COMMAND"
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$COMMAND
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exit $?
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36
makefile
Normal file
36
makefile
Normal file
@@ -0,0 +1,36 @@
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NAME = sdl_template
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CFLAGS = -Wall -g -march=x86-64 -lm
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DIR_BIN = bin
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DIR_OBJ = obj
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SRC = $(wildcard src/*.c) $(wildcard src/**/*.c) $(wildcard src/**/**/*.c) $(wildcard src/**/**/**/*.c) $(wildcard src/**/**/**/**/*.c)
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OBJ = $(patsubst src/%,$(DIR_OBJ)/$(ARCH)/%,$(SRC:.c=.o))
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TARGET = $(DIR_BIN)/$(ARCH)/$(NAME)$(EXT)
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clean:
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rm -rf $(DIR_BIN) $(DIR_OBJ)
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# sets the variables for the different targets
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linux-x86_64:
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$(MAKE) build ARCH=linux-x86_64 CC=gcc PCFLAGS="-lSDL2"
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win86-64:
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$(MAKE) build ARCH=win-x86-64 CC=x86_64-w64-mingw32-gcc PCFLAGS="-lmingw32 -lSDL2main -lSDL2 -mwindows" EXT=".exe"
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web:
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$(MAKE) build ARCH=web CC=emcc PCFLAGS="-s USE_SDL=2" EXT=".html"
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build: dirs binary
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# creates the binary
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binary: $(OBJ)
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$(CC) -o $(TARGET) $^ $(CFLAGS) $(PCFLAGS)
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# creates the object files
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$(DIR_OBJ)/$(ARCH)/%.o: src/%.c
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mkdir -p $(dir $@)
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$(CC) -o $@ -c $< $(CFLAGS) $(PCFLAGS)
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dirs:
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mkdir -p $(DIR_BIN)/$(ARCH)
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mkdir -p $(DIR_OBJ)/$(ARCH)
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