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7e5236db7c
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get rid of set_gamestatus as it's usecase is no longer relevant
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2025-03-22 12:21:34 +01:00 |
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aeaba3262f
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fix: errors aren't printed correctly, fatals are also not visually distinct
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2025-03-22 12:15:53 +01:00 |
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afdc7de496
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replace spaces with tabs
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2025-03-21 17:35:54 +01:00 |
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6e6e05c48c
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rename 'error' to 'fatal', add 'error' which just logs
mainly because we sometimes would like to just write an error without
terminating the program
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2025-03-18 14:50:31 +01:00 |
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a651eab53f
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fix: debug logs were not appearing + added some useful debug logs + included exit code in error message
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2025-03-04 14:57:39 +01:00 |
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1d8a227180
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fix: forgot to rename implementation back to
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2025-03-04 14:41:34 +01:00 |
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c0bdc6ca17
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add better error handling to include line and file in error messages
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2025-03-04 14:29:58 +01:00 |
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3da3e2897f
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add noreturn keyword to error function
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2025-03-04 13:26:29 +01:00 |
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9d50e7a584
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add noreturn to functions which call 'exit'
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2025-03-04 11:55:42 +01:00 |
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c0f1678142
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start using gametime
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2025-02-18 20:03:13 +01:00 |
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9dfdd1818a
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allow setting of game status & escape exits window
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2025-02-14 19:27:30 +01:00 |
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197156067d
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rename error_hangling to error. Also add the needed SDL code in main.c
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2025-02-13 15:40:39 +01:00 |
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