mirror of
https://github.com/thepigeongenerator/sdl_template.git
synced 2025-12-17 05:55:47 +01:00
35 lines
1.7 KiB
C
35 lines
1.7 KiB
C
#pragma once
|
|
|
|
#include <stdint.h>
|
|
|
|
/* defines statuses in the 0..127, any higher/negative values are POSIX-reserved.
|
|
* The max value (or -1) shall mean the application is running, anything else shall mean an exit code of some kind */
|
|
enum {
|
|
// clang-format off
|
|
STATUS_SUCCESS = 0, // 0; successful exit
|
|
STATUS_ERROR = 1, // miscellaneous error
|
|
ERROR_INIT = STATUS_ERROR | 2, // initialisation error
|
|
|
|
ERROR_STD = STATUS_ERROR | 64, // standard library error
|
|
ERROR_STD_INIT = ERROR_INIT | 64, // standard library initialisation error
|
|
ERROR_STD_MEMORY = ERROR_STD | 32, // memory error
|
|
ERROR_STD_MEMORY_INIT = ERROR_STD_INIT | 32, // memory initialization error
|
|
|
|
ERROR_SDL = STATUS_ERROR | 32, // SDL error
|
|
ERROR_SDL_INIT = ERROR_INIT | 32, // SDL initialization error
|
|
ERROR_SDL_RENDERING = ERROR_SDL | 16, // rendering error
|
|
ERROR_SDL_RENDERING_INIT = ERROR_SDL_INIT | 16, // rendering initialization error
|
|
ERROR_SDL_AUDIO = ERROR_SDL | 8, // audio error
|
|
ERROR_SDL_AUDIO_INIT = ERROR_SDL_INIT | 8, // audio initialization error
|
|
|
|
STATUS_RUNNING = -1,
|
|
// clang-format on
|
|
};
|
|
typedef int8_t gamestatus;
|
|
|
|
gamestatus get_gamestatus(void); // gets the current status of the game
|
|
void debug(char const*, ...); // prints a debug message to stdout if the DEBUG environment variable is set, otherwise the call is ignored.
|
|
void info(char const*, ...); // prints an info message to stdout
|
|
void warn(char const*, ...); // prints a warning message to stderr
|
|
void error(gamestatus, char const*, ...); // prints an error message to stderr before exiting
|