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https://github.com/thepigeongenerator/sdl_template.git
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58 lines
1.6 KiB
C
58 lines
1.6 KiB
C
#include "error_handling.h"
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#include <stdarg.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "SDL_messagebox.h"
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#define PRINT_BUFFER_SIZE 128 // defines the buffer size for printing
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// writes the arguments to the specified buffer
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#define write_args(buf, fmt) \
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va_list args; \
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va_start(args, fmt); \
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(void)vsnprintf(buf, PRINT_BUFFER_SIZE, fmt, args); \
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va_end(args);
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static gamestatus status = STATUS_RUNNING;
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gamestatus get_gamestatus(void) {
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return status;
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}
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void debug(char const* fmt, ...) {
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char const* env = getenv("DEBUG");
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if (env == NULL || *env != '1')
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return;
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char buf[PRINT_BUFFER_SIZE] = {0};
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write_args(buf, fmt);
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(void)fprintf(stdout, "\033[95m%s\033[0m\n", buf);
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}
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void info(char const* fmt, ...) {
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char buf[PRINT_BUFFER_SIZE] = {0};
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write_args(buf, fmt);
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(void)fprintf(stdout, "\033[0m%s\033[0m\n", buf); // write colour here for consistency
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}
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void warn(char const* fmt, ...) {
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char buf[PRINT_BUFFER_SIZE] = {0};
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write_args(buf, fmt);
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(void)fprintf(stderr, "\033[93mW: %s\033[0m\n", buf);
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}
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void error(gamestatus error_code, char const* fmt, ...) {
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char buf[PRINT_BUFFER_SIZE] = {0};
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write_args(buf, fmt);
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(void)fprintf(stderr, "\033[91mE: %s\033[0m\n", buf);
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "something went wrong! :O", buf, NULL);
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// set status, but exit immediately, as code is not allowed to execute beyond this point
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status = error_code;
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exit(status);
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}
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