update makefile to be similar to the one in the template

This commit is contained in:
2025-01-26 12:32:09 +01:00
parent db4671e206
commit 0978b98f8d
3 changed files with 53 additions and 78 deletions

24
.vscode/launch.json vendored
View File

@@ -2,20 +2,30 @@
"version": "2.0.0", "version": "2.0.0",
"configurations": [ "configurations": [
{ {
"name": "(lldb) C Launch", "name": "(lldb) debug project",
"type": "lldb", "type": "lldb",
"request": "launch", "request": "launch",
"program": "", "program": "",
"linux": { "linux": {
"program": "${workspaceFolder}/bin/linux-x86_64/tetris_clone", "program": "make",
"preLaunchTask": "build linux-x86_64" "args": [
"run"
],
"env": {
"ARCH": "linux-x86_64",
"DEBUG": "1",
},
}, },
"windows": { "windows": {
"program": "${workspaceFolder}/bin/win-x86_64/sdl_template", "program": "make",
"preLaunchTask": "build win-x86_64" "args": [
"run"
],
"env": {
"ARCH": "win-x86_64",
"DEBUG": "1",
},
}, },
"args": [],
"cwd": "${workspaceFolder}",
} }
] ]
} }

58
.vscode/tasks.json vendored
View File

@@ -1,58 +0,0 @@
{
"version": "2.0.0",
"options": {
"env": {
"DEBUG": "1"
}
},
"tasks": [
{
"type": "shell",
"label": "build linux-x86_64",
"command": "make",
"args": [
"linux-x86_64"
],
"options": {
"cwd": "${workspaceFolder}"
},
"group": {
"kind": "build",
"isDefault": true
},
"detail": "builds the program for linux x86_64"
},
{
"type": "shell",
"label": "build win-x86_64",
"command": "make",
"args": [
"win-x86_64"
],
"options": {
"cwd": "${workspaceFolder}"
},
"group": {
"kind": "build",
"isDefault": false
},
"detail": "builds the program for windows x86_64"
},
{
"type": "shell",
"label": "build web",
"command": "make",
"args": [
"web"
],
"options": {
"cwd": "${workspaceFolder}"
},
"group": {
"kind": "build",
"isDefault": false
},
"detail": "builds the program for web using emscripten"
}
]
}

View File

@@ -13,45 +13,68 @@ else
REL_FLAGS += -O3 REL_FLAGS += -O3
endif endif
# file locations # dirs
DIR_BIN := bin DIR_BIN := bin
DIR_OBJ := obj DIR_OBJ := obj
DIR_BUILD := $(DIR_BIN)/$(ARCH)
DIR := $(DIR_BIN)/$(ARCH) $(DIR_OBJ)/$(ARCH) DIR := $(DIR_BIN)/$(ARCH) $(DIR_OBJ)/$(ARCH)
# source files
SRC := $(wildcard src/*.c) $(wildcard src/**/*.c) $(wildcard src/**/**/*.c) $(wildcard src/**/**/**/*.c) $(wildcard src/**/**/**/**/*.c) SRC := $(wildcard src/*.c) $(wildcard src/**/*.c) $(wildcard src/**/**/*.c) $(wildcard src/**/**/**/*.c) $(wildcard src/**/**/**/**/*.c)
SRC_ASSETS := $(wildcard assets/*)
# output locations
OBJ := $(patsubst src/%,$(DIR_OBJ)/$(ARCH)/%,$(SRC:.c=.o)) OBJ := $(patsubst src/%,$(DIR_OBJ)/$(ARCH)/%,$(SRC:.c=.o))
DEP := $(OBJ:.o=.d) DEP := $(OBJ:.o=.d)
TARGET := $(DIR_BIN)/$(ARCH)/$(NAME)$(EXT) ASSETS := $(patsubst assets/%,$(DIR_BUILD)/%,$(SRC_ASSETS))
TARGET := $(DIR_BUILD)/$(NAME)$(EXT)
# sets the variables for the different targets # sets the variables for the different targets
linux-x86_64: linux-x86_64:
$(MAKE) build ARCH=linux-x86_64 CFLAGS="$(CFLAGS) -target x86_64-pc-linux-gnu" @$(MAKE) _build ARCH=linux-x86_64 CFLAGS="$(CFLAGS) -target x86_64-pc-linux-gnu"
win-x86_64: win-x86_64:
$(MAKE) build ARCH=win-x86-64 CFLAGS="$(CFLAGS) -target x86_64-pc-windows-gnu" EXT=".exe" @$(MAKE) _build ARCH=win-x86-64 CFLAGS="$(CFLAGS) -target x86_64-pc-windows-gnu" EXT=".exe"
web: web:
$(MAKE) build ARCH=web CC=emcc EXT=".html" @$(MAKE) _build ARCH=web CC=emcc EXT=".html"
# execute the binary
run: $(ARCH)
cd $(DIR_BUILD) && ./$(NAME)$(EXT)
all: linux-x86_64 win-x86_64 web all: linux-x86_64 win-x86_64 web
build: $(DIR) $(TARGET) compile_commands.json _build: $(DIR) $(TARGET) $(ASSETS) compile_commands.json
clean: clean:
rm -rf $(DIR_BIN) $(DIR_OBJ) rm -rf $(DIR_BIN) $(DIR_OBJ)
# creates the binary # create the binary
$(TARGET): $(OBJ) $(TARGET): $(OBJ)
$(CC) -o $(TARGET) $^ $(CFLAGS) $(LDFLAGS) @echo "using arguments: $(CFLAGS) $(LDFLAGS)"
@$(CC) -o $(TARGET) $^ $(CFLAGS) $(LDFLAGS)
# creates .o and .d files, include a flag for no unused command line arguments, because in this context it's unneeded # create .o and .d files
$(DIR_OBJ)/$(ARCH)/%.o: src/%.c $(DIR_OBJ)/$(ARCH)/%.o: src/%.c
mkdir -p $(dir $@) @mkdir -p $(dir $@)
$(CC) -o $@ -MD -MP -c $< $(CFLAGS) -std=$(STD) -x $(LANG) -Wno-unused-command-line-argument @$(CC) -o $@ -MD -MP -c $< $(CFLAGS) -std=$(STD) -x $(LANG) -Wno-unused-command-line-argument
# copy assets
$(DIR_BUILD)/%: assets/%
@mkdir -p $(dir $@)
cp $< $@
# create directories
$(DIR): $(DIR):
mkdir -p $@ @mkdir -p $@
# update compile commands if the makefile has been updated (for linting) # update compile commands if the makefile has been updated (for linting)
ifeq ($(DEBUG),1)
compile_commands.json: makefile compile_commands.json: makefile
touch compile_commands.json else
compile_commands.json: makefile
@touch compile_commands.json
$(MAKE) clean $(MAKE) clean
bear -- make bear -- make
endif
# include the dependencies
-include $(DEP) -include $(DEP)