From 150e811bdd0cf29308699dcd584889097dde60f0 Mon Sep 17 00:00:00 2001 From: Quinn Date: Mon, 3 Feb 2025 15:32:08 +0100 Subject: [PATCH] remove background --- src/window/renderer.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/window/renderer.c b/src/window/renderer.c index bc2b4f4..3d1ce82 100644 --- a/src/window/renderer.c +++ b/src/window/renderer.c @@ -70,9 +70,6 @@ static void render_level(SDL_Renderer* renderer, GameData* data) { if (row[x].packed != 0) { set_colour(renderer, row[x]); draw_block(renderer, x, y); - } else { - set_colour(renderer, (Colour8){0}); - draw_block(renderer, x, y); } } } @@ -84,7 +81,7 @@ void renderer_update(const RenderData* render_data) { int success = 0; // if an error occurs, this value is <0 // clear render - success |= SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF); + set_colour(renderer, COLOUR_BLACK); success |= SDL_RenderClear(renderer); render_level(renderer, render_data->game_data);