mirror of
https://github.com/thepigeongenerator/tetris_clone.git
synced 2025-12-17 14:05:45 +01:00
convert colour to a 2 bit format
This commit is contained in:
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
#include <SDL2/SDL.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "../game/game.h"
|
||||
|
||||
@@ -8,19 +9,6 @@
|
||||
#define BLOCK_WIDTH (SCREEN_WIDTH / COLUMNS)
|
||||
#define BLOCK_HEIGHT (SCREEN_HEIGHT / ROWS)
|
||||
|
||||
// fits colours in a 3 bit length
|
||||
// 4th bit is unused
|
||||
typedef enum {
|
||||
BLACK = 0,
|
||||
RED = 1,
|
||||
GREEN = 2,
|
||||
BLUE = 4,
|
||||
YELLOW = RED | GREEN,
|
||||
CYAN = GREEN | BLUE,
|
||||
MAGENTA = BLUE | RED,
|
||||
WHITE = RED | GREEN | BLUE,
|
||||
} Colour;
|
||||
|
||||
typedef struct {
|
||||
SDL_Window* window;
|
||||
SDL_Renderer* renderer;
|
||||
|
||||
Reference in New Issue
Block a user