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fix: not updating text entirely
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@@ -55,7 +55,7 @@ static void draw_score_text(render_data const* dat) {
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SDL_Renderer* const renderer = dat->renderer;
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TTF_Font* const font = dat->font;
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if (!(cache->prevscore != score && cache->score_texture != NULL)) {
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if (cache->prevscore != score || cache->score_texture == NULL) {
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char score_text[6]; // max digits of a uint16 + \0 terminator
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if (!score) sprintf(score_text, "0");
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else sprintf(score_text, "%hu0", score);
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