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draw score text
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@@ -14,6 +14,7 @@ typedef Colour8* Row;
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typedef struct {
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Row rows[ROWS];
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uint16_t score;
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ShapeId nxt[7]; // the order of the shape ids that they should appear in
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uint8_t curr_idx; // current shape index
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int8_t sel_x; // selected shape x position
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