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implement setting coloured shapes
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@@ -6,7 +6,7 @@
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#define SCREEN_WIDTH 256
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#define SCREEN_HEIGHT (SCREEN_WIDTH * 2)
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#define BLOCK_WIDTH (SCREEN_WIDTH / COLUMNS)
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#define BLOCK_HEIGHT (SCREEN_HEIGHT / (BLOCK_WIDTH * 2))
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#define BLOCK_HEIGHT (SCREEN_HEIGHT / ROWS)
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// fits colours in a 3 bit length
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// 4th bit is unused
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