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fix: not using renderer and timer directly
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@@ -11,8 +11,6 @@
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#include <time.h>
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#include <wchar.h>
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#include "SDL_render.h"
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#include "SDL_timer.h"
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#include "SDL_ttf.h"
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#include "errors.h"
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#include "game/game.h"
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