diff --git a/assets/pixeldroid_botic-regular.ttf b/assets/pixeldroid_botic-regular.ttf new file mode 100644 index 0000000..81d8e92 Binary files /dev/null and b/assets/pixeldroid_botic-regular.ttf differ diff --git a/assets/uwu b/assets/uwu deleted file mode 100644 index e108e50..0000000 --- a/assets/uwu +++ /dev/null @@ -1 +0,0 @@ -uwu diff --git a/src/window/renderer.c b/src/window/renderer.c index 80baa80..e2ba287 100644 --- a/src/window/renderer.c +++ b/src/window/renderer.c @@ -26,7 +26,7 @@ void renderer_init(RenderData* const render_data, GameData const* const game_dat SDL_Renderer* const renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_PRESENTVSYNC); if (renderer == NULL) error(ERROR_SDL_RENDERER_INIT, "Renderer failed to be created! SDL Error: %s", SDL_GetError()); - TTF_Font* const font = TTF_OpenFont("/usr/share/fonts/TTF/JetBrainsMono-Regular.ttf", PX_DENS); + TTF_Font* const font = TTF_OpenFont("pixeldroid_botic-regular.ttf", PX_DENS); if (font == NULL) error(ERROR_SDL_FONT_INIT, "Failed to open font! TTF Error: %s", TTF_GetError()); // initialize the render data