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add place sound effect
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@@ -58,6 +58,7 @@ void game_init(gamedata* const dat) {
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gt, // time
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ad, // audio_device
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audio_wav_load(ad, "korobeiniki.wav"), // music
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audio_wav_load(ad, "place.wav"), // place_sfx
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0, // timer_music
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0, // timer_update
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0, // timer_input
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