diff --git a/src/window/renderer.c b/src/window/renderer.c index 61a0e31..3be3ef1 100644 --- a/src/window/renderer.c +++ b/src/window/renderer.c @@ -2,8 +2,10 @@ #include "renderer.h" #include +#include #include #include +#include #include #include #include @@ -11,7 +13,7 @@ #include "../errors.h" #include "../game/game.h" #include "../game/tetromino/shapes.h" -#include "SDL_ttf.h" +#include "SDL_surface.h" #include "colour8.h" #include "renderer.h" @@ -23,7 +25,7 @@ void renderer_init(RenderData* const render_data, GameData const* const game_dat SDL_Renderer* const renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_PRESENTVSYNC); if (renderer == NULL) error(ERROR_SDL_RENDERER_INIT, "Renderer failed to be created! SDL Error: %s", SDL_GetError()); - TTF_Font* const font = TTF_OpenFont("/usr/share/fonts/TTF/JetBrainsMono-Regular.ttf", 5); + TTF_Font* const font = TTF_OpenFont("/usr/share/fonts/TTF/JetBrainsMono-Regular.ttf", PX_DENS); if (font == NULL) error(ERROR_SDL_FONT_INIT, "Failed to open font! TTF Error: %s", TTF_GetError()); // initialize the render data @@ -92,6 +94,11 @@ void renderer_update(RenderData const* const render_data) { static SDL_Rect const field_size = {TET_PADDING, TET_PADDING, TET_WIDTH + 1, TET_HEIGHT + 1}; SDL_RenderDrawRect(renderer, &field_size); draw_shape(renderer, game_data->nxt[game_data->curr_idx + 1], COLUMNS + 1, 3); // draw the next shape + SDL_Surface* const surface = TTF_RenderText_Solid(render_data->font, "Hello, World!", (SDL_Colour){0xFF, 0xFF, 0xFF, 0xFF}); + SDL_Texture* const texture = SDL_CreateTextureFromSurface(renderer, surface); + SDL_RenderCopy(renderer, texture, NULL, &(SDL_Rect){10, 10, surface->w, surface->h}); + SDL_FreeSurface(surface); + SDL_DestroyTexture(texture); render_level(renderer, render_data->game_data); draw_shape(renderer, game_data->nxt[game_data->curr_idx], game_data->sel_x, game_data->sel_y); // draw the current shape