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tweak rendering
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@@ -10,7 +10,7 @@
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#define TET_WIDTH (COLUMNS * PX_DENS - TET_PADDING) // tetris playing field width
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#define TET_HEIGHT (TET_WIDTH / COLUMNS * ROWS) // tetris playing field height
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#define SCREEN_WIDTH ((COLUMNS + 6) * PX_DENS) // window width
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#define SCREEN_HEIGHT ((COLUMNS + 1) * PX_DENS / COLUMNS * ROWS) // window height
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#define SCREEN_HEIGHT ((COLUMNS ) * PX_DENS / COLUMNS * ROWS) // window height
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#define BLOCK_WIDTH (TET_WIDTH / COLUMNS) // width of a block
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#define BLOCK_HEIGHT (TET_HEIGHT / ROWS) // height of a block
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