diff --git a/src/game/game.h b/src/game/game.h index 3435eb3..3637856 100644 --- a/src/game/game.h +++ b/src/game/game.h @@ -4,10 +4,8 @@ #include "../window/colour.h" -typedef uint32_t PackedRow; - // stores the data used in the game -#define COLUMNS ((uint8_t)(sizeof(PackedRow) * 8 / 3)) +#define COLUMNS ((uint8_t)10) #define ROWS ((uint8_t)(COLUMNS * 2)) typedef struct {