diff --git a/src/game/game.c b/src/game/game.c index 01c7760..aea012a 100644 --- a/src/game/game.c +++ b/src/game/game.c @@ -126,7 +126,7 @@ void game_update(gamedata* const dat) { if (keys[SDL_SCANCODE_E]) umove |= MOVE_ROTRIGHT; if (umove != MOVE_NONE) { - dat->timer_input = ctime + 60; + dat->timer_input = ctime + 80; move |= umove; } }