remove unused variable

This commit is contained in:
Quinn
2024-09-04 16:15:10 +02:00
parent 0f96f3f198
commit 8ba81e2090

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@@ -49,7 +49,6 @@ void renderer_update(RenderData* render_data) {
success |= SDL_RenderFillRectF(renderer, &(SDL_FRect) {level->ball.pos.x, level->ball.pos.y, level->ball.size, level->ball.size}); // draw ball
// draw bricks
int bricks_left = 0;
for (int x = 0; x < BRICK_COLUMNS; x++) {
for (int y = 0; y < BRICK_ROWS; y++) {
Brick* brick = &level->bricks[x][y];