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add TODO list
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@@ -1,2 +1,8 @@
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## Breakout Clone
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## Breakout Clone
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I wanted a project to learn C and the SDL framework in, and settled upon this game as I thought it was a simple and approachable project for me to execute.
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I wanted a project to learn C and the SDL framework in, and settled upon this game as I thought it was a simple and approachable project for me to execute.
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### TODO:
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- make a better input system (one that doesn't crash the game)
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- make the bricks (make sure they've got some space up top)
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- make the bouncer collisions more reliable
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- make beeping sound effects
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@@ -21,11 +21,6 @@ void level_init(Level* level) {
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level->bouncer.width = BOUNCER_WIDTH_DEFAULT;
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level->bouncer.width = BOUNCER_WIDTH_DEFAULT;
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}
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}
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void ball_collisions(struct Ball* ball) {
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}
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//updates the level
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//updates the level
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void level_update(Level* level, bool* keys) {
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void level_update(Level* level, bool* keys) {
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struct Bouncer* bouncer = &level->bouncer;
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struct Bouncer* bouncer = &level->bouncer;
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