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note about the memory leak I could not locate within my code.
hint: I couldn't locate it, because it isn't in my code.
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@@ -29,6 +29,8 @@ int window_init(void) {
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glfwWindowHint(GLFW_GREEN_BITS, 8);
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glfwWindowHint(GLFW_BLUE_BITS, 8);
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glfwWindowHint(GLFW_ALPHA_BITS, 0);
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/* NOTE: on my system; x86_64, GTX 1650 580.82.09-2, X11, i3, this causes one direct, 2 indirect memory leaks.
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* This is not my fault, and can safely be ignored. */
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win = glfwCreateWindow(640, 480, "MCA-Selector lite", NULL, NULL);
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if (!win) return 1;
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