mirror of
https://github.com/thepigeongenerator/mcaselector-lite.git
synced 2025-12-18 11:35:46 +01:00
Compare commits
14 Commits
main
...
a64bd33973
| Author | SHA1 | Date | |
|---|---|---|---|
| a64bd33973 | |||
| c4612010f8 | |||
| 6ca8b73a13 | |||
| 3383856160 | |||
| ffbbe11553 | |||
| 98be56290d | |||
| 4d53f03ad8 | |||
| 6dea03ee2e | |||
| 6c9eec8346 | |||
| 114ee2b31b | |||
| 7c0bd34301 | |||
| 4a253ecfc6 | |||
| 88b6f6cf0e | |||
| 25cd3a29b6 |
61
.github/workflows/ci.yaml
vendored
61
.github/workflows/ci.yaml
vendored
@@ -9,9 +9,6 @@ on:
|
||||
branches:
|
||||
- '**'
|
||||
env:
|
||||
VCPKG_DISABLE_METRICS: 1
|
||||
VCPKG_ROOT: ${{github.workspace}}/.vcpkg
|
||||
DEPS_VCPKG: glfw3:x64-linux-dynamic glfw3:x64-mingw-static libarchive:x64-linux-dynamic libarchive:x64-mingw-static
|
||||
WINEPREFIX: /tmp/wineprefix
|
||||
jobs:
|
||||
#
|
||||
@@ -19,37 +16,37 @@ jobs:
|
||||
#
|
||||
exec-ci-tasks:
|
||||
runs-on: ubuntu-latest
|
||||
container: ghcr.io/thepigeongenerator/mcaselector-lite:latest
|
||||
steps:
|
||||
#
|
||||
# general setup
|
||||
#
|
||||
- uses: actions/checkout@v4
|
||||
#
|
||||
# VCPKG setup
|
||||
#
|
||||
- id: gen-keys
|
||||
run: echo "HASH_VCPKG=vcpkg-$(echo "$DEPS_VCPKG" | sha256sum | cut -d ' ' -f1)" >>"$GITHUB_OUTPUT"
|
||||
# load the vcpkg cache
|
||||
- uses: actions/cache@v4
|
||||
id: vcpkg-cache
|
||||
with:
|
||||
path: ${{env.VCPKG_ROOT}}
|
||||
key: ${{steps.gen-keys.outputs.HASH_VCPKG}}
|
||||
restore-keys: vcpkg-
|
||||
# setup vcpkg if the cache didn't hit
|
||||
- if: steps.vcpkg-cache.outputs.cache-hit != 'true'
|
||||
submodules: "recursive"
|
||||
|
||||
- name: get workflow data
|
||||
id: libdat
|
||||
run: |
|
||||
if [ -d "$VCPKG_ROOT" ]; then
|
||||
cd "$VCPKG_ROOT"
|
||||
git pull -f
|
||||
cd -
|
||||
else
|
||||
git clone https://github.com/microsoft/vcpkg.git "$VCPKG_ROOT"
|
||||
fi
|
||||
"$VCPKG_ROOT/bootstrap-vcpkg.sh"
|
||||
"$VCPKG_ROOT/vcpkg" install $DEPS_VCPKG
|
||||
- name: compilation (using bulk compilation)
|
||||
run: make all CALL=compile -j
|
||||
- name: unit tests (using bulk flags)
|
||||
run: make all CALL=run DEBUG=test -j
|
||||
echo "LIBS_PATH=$(git submodule foreach -q 'echo $sm_path' | sed '$!N; s/\n/ /')" >>"$GITHUB_OUTPUT"
|
||||
echo "LIBS_HASH=libs-$(git submodule foreach -q 'echo $sha1' | sha256sum | cut -d ' ' -f1)" >>"$GITHUB_OUTPUT"
|
||||
|
||||
# restore the cache
|
||||
- uses: actions/cache@v4
|
||||
id: lib-cache
|
||||
with:
|
||||
path: ${{steps.libdat.outputs.LIBS_PATH}} lib/glad/gl.o
|
||||
key: ${{steps.libdat.outputs.LIBS_HASH}}
|
||||
restore-keys: libs-
|
||||
- name: compile libraries on cache miss
|
||||
if: steps.lib-cache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
while read mod; do {
|
||||
cd "$mod"
|
||||
git pull -f
|
||||
cd -
|
||||
}; done <<<"${{steps.libdat.outputs.LIBS_PATH}}"
|
||||
make libs
|
||||
|
||||
# perform continuous integrations actions
|
||||
- run: make x86_64-linux-gnu-gcc CALL=compile -j
|
||||
- run: make x86_64-w64-mingw32-gcc CALL=compile -j
|
||||
- run: make x86_64-linux-gnu-gcc CALL=run DEBUG=test -j
|
||||
- run: make x86_64-w64-mingw32-gcc CALL=run DEBUG=test -j
|
||||
|
||||
49
.github/workflows/release.yaml
vendored
49
.github/workflows/release.yaml
vendored
@@ -1,49 +0,0 @@
|
||||
# Copyright (c) 2025 Quinn
|
||||
# Licensed under the MIT Licence. See LICENSE for details
|
||||
name: release
|
||||
on:
|
||||
release:
|
||||
types:
|
||||
- published
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
release_tag:
|
||||
required: true
|
||||
description: the tag to release for
|
||||
default: ""
|
||||
jobs:
|
||||
release:
|
||||
runs-on: ubuntu-latest
|
||||
container:
|
||||
image: ghcr.io/thepigeongenerator/mcaselector-lite:latest
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- kernel: linux
|
||||
march: x86_64
|
||||
cc: x86_64-linux-gnu-gcc
|
||||
- kernel: mingw
|
||||
march: x86_64
|
||||
cc: x86_64-w64-mingw32-gcc
|
||||
env:
|
||||
OUT: ${{github.workspace}}/mcaselector-lite-${{matrix.march}}-${{matrix.kernel}}-${{github.event.release.tag_name || github.event.inputs.release_tag}}.zip
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- name: compile ${{matrix.march}}-${{matrix.kernel}}
|
||||
run: make compile MARCH=${{matrix.march}} KERNEL=${{matrix.kernel}} CC=${{matrix.cc}} -j
|
||||
- name: compress binary information
|
||||
run: |
|
||||
cd "${{github.workspace}}/bin/${{matrix.march}}-${{matrix.kernel}}/${{github.event.release.tag_name || github.event.inputs.release_tag}}/rel/" || exit 1
|
||||
zip -rv "${{env.OUT}}" *
|
||||
cd -
|
||||
# upload to the release
|
||||
- name: upload release
|
||||
uses: softprops/action-gh-release@v2
|
||||
if: ${{!env.ACT}}
|
||||
with:
|
||||
files: ${{env.OUT}}
|
||||
# upload to the artefact directory if running locally with act
|
||||
- uses: actions/upload-artifact@v4
|
||||
if: ${{env.ACT}}
|
||||
with:
|
||||
path: ${{env.OUT}}
|
||||
1
.gitignore
vendored
1
.gitignore
vendored
@@ -6,6 +6,7 @@
|
||||
|
||||
# unhide dotfiles we want to keep
|
||||
!.gitignore
|
||||
!.gitmodules
|
||||
!.editorconfig
|
||||
!.clang-format
|
||||
!/.github/
|
||||
|
||||
6
.gitmodules
vendored
Normal file
6
.gitmodules
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
[submodule "lib/glfw"]
|
||||
path = lib/glfw
|
||||
url = https://github.com/glfw/glfw.git
|
||||
[submodule "lib/libarchive"]
|
||||
path = lib/libarchive
|
||||
url = https://github.com/libarchive/libarchive.git
|
||||
13
docs/dev/correct-c.md
Normal file
13
docs/dev/correct-c.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# Correct C
|
||||
A monster list about bad code practices for the absolute beginners.
|
||||
Things obviously should be taken with a grain of salt, just stating the obvious.
|
||||
|
||||
- Functions without parameters will be defined with `void` in the parameter list, as opposed to leaving it empty. (e.i. `(void)` rather than `()`)
|
||||
- (public-facing) names mustn't be prefixed with `_`, this is a reserved identifier.
|
||||
- `typedef`s mustn't be suffixed with `_t`, this is a POSIX reserved identifier.
|
||||
- `typedef`s are discouraged, unless the name alias is clear in what it stores. (e.i. `u32` for a 32 bit unsigned integer)
|
||||
- Functions should do one thing, and do it well.
|
||||
- `inline` functions should serve as a replacement for macro definitions, don't put things in here that you wouldn't put in a macro. (block ≤5 lines)
|
||||
- Mark all implementations in a `*.c` file with `static` if there isn't a matching definition in a `*.h` file. (unless there's a clear reason to)
|
||||
- When a function parameter takes in a pointer, and does not modify the pointed at data, a const pointer should be used. (`const int *ptr`)
|
||||
- Try to limit yourself at ~112 columns, but generally avoid overly long lines.
|
||||
@@ -10,17 +10,24 @@
|
||||
- clang-tidy
|
||||
- linux / unix-like machine
|
||||
|
||||
### style guide
|
||||
- parameterless functions should have the `void` parameter.[^cstd]
|
||||
- symbols mustn't be prefixed with `_`; this is a C standard reserved symbol.[^cstd]
|
||||
- typedefs (or anything else for that matter) mustn't be suffixed with `_t`, this is reserved by POSIX.[^cstd]
|
||||
- functions should do one thing, and do that thing well.[^cstd]
|
||||
- K&R style braces/indentation[^wikiindent]
|
||||
- typedefs are discouraged
|
||||
- snake_case is used for all user-defined symbols. Macros are often all-uppercase, same goes for enums and other types of compile-time constants.
|
||||
- tabs are used for indentation, spaces are used for alignment.
|
||||
- British spelling is preferred, but not enforced. What is enforced is that British variants of the symbols are available.
|
||||
- commits should attempt to convey clearly what is being changed, for the sanity of the maintainer(s).
|
||||
### code information
|
||||
The project is written in the [GNU dialect](https://gcc.gnu.org/onlinedocs/gcc/C-Dialect-Options.html) of [C99](https://www.en.cppreference.com/w/c/99.html).
|
||||
Where we have dependencies on:
|
||||
| library | summary |
|
||||
|:----------------------------------|:--------------------------------------------------------|
|
||||
| [libarchive](libarchive.org) | compression / decompression of various formats. |
|
||||
| [glfw](https://www.glfw.org/) | window creation / input handling. |
|
||||
| [openGL](https://www.opengl.org/) | hardware accelleration, for handling graphics. |
|
||||
|
||||
[cstd]: this is a general C practice, included since it is something commonly done incorrectly.
|
||||
[wikiindent]: <https://en.wikipedia.org/wiki/Indentation_style>
|
||||
It is intended to be platform-agnostic, within reason. But the main focus is for [UNIX](https://unix.org/)-based systems with [x86_64](https://en.wikipedia.org/wiki/X86-64) architecture.
|
||||
Within [intdef.h](/src/util/intdef.h) there live definitions for static-width integer types.
|
||||
|
||||
### style guide
|
||||
- Code must be written correctly, read [Correct C](./correct-c.md) if more information is required.
|
||||
- `snake_casing` is used, with no [Hungarian notation](https://en.m.wikipedia.org/wiki/Hungarian_notation). (macros are all-uppercase, with a few exceptions)
|
||||
- [K&R style braces/indentation](https://en.wikipedia.org/wiki/Indentation_style) should be used.
|
||||
- For indentation tabs are used, and are assumed to be 8 spaces wide. For alignment spaces should be used.
|
||||
- A space should precede a pointer `*` should be with the name, rather than the type. For `const` clarity, and chains such as: `u8 *a, *b, *c;`
|
||||
- Generally speaking, British spelling is preferred. Define potential macros for, or when using alternate dialects.
|
||||
- Grammar should be correct. (`don't` or `do not`, not `dont`)
|
||||
- Commits should attempt to convey clearly what is being changed, for the sanity of the maintainer(s).
|
||||
|
||||
311
lib/glad/include/KHR/khrplatform.h
Normal file
311
lib/glad/include/KHR/khrplatform.h
Normal file
@@ -0,0 +1,311 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
/*
|
||||
* To support platform where unsigned long cannot be used interchangeably with
|
||||
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||
* unsigned long long or similar (this results in different C++ name mangling).
|
||||
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||
* platforms where the size of a pointer is larger than the size of long.
|
||||
*/
|
||||
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||
#define KHRONOS_USE_INTPTR_T
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef KHRONOS_USE_INTPTR_T
|
||||
typedef intptr_t khronos_intptr_t;
|
||||
typedef uintptr_t khronos_uintptr_t;
|
||||
#elif defined(_WIN64)
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN64)
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
File diff suppressed because it is too large
Load Diff
951
lib/glad/src/gl.c
Normal file
951
lib/glad/src/gl.c
Normal file
@@ -0,0 +1,951 @@
|
||||
/**
|
||||
* SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
|
||||
*/
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <glad/gl.h>
|
||||
|
||||
#ifndef GLAD_IMPL_UTIL_C_
|
||||
#define GLAD_IMPL_UTIL_C_
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf_s
|
||||
#else
|
||||
#define GLAD_IMPL_UTIL_SSCANF sscanf
|
||||
#endif
|
||||
|
||||
#endif /* GLAD_IMPL_UTIL_C_ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
int GLAD_GL_VERSION_1_0 = 0;
|
||||
int GLAD_GL_VERSION_1_1 = 0;
|
||||
int GLAD_GL_VERSION_1_2 = 0;
|
||||
int GLAD_GL_VERSION_1_3 = 0;
|
||||
int GLAD_GL_VERSION_1_4 = 0;
|
||||
int GLAD_GL_VERSION_1_5 = 0;
|
||||
int GLAD_GL_VERSION_2_0 = 0;
|
||||
int GLAD_GL_VERSION_2_1 = 0;
|
||||
int GLAD_GL_VERSION_3_0 = 0;
|
||||
int GLAD_GL_VERSION_3_1 = 0;
|
||||
int GLAD_GL_VERSION_3_2 = 0;
|
||||
int GLAD_GL_VERSION_3_3 = 0;
|
||||
|
||||
|
||||
|
||||
PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
|
||||
PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
|
||||
PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
|
||||
PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
|
||||
PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
|
||||
PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
|
||||
PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
|
||||
PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
|
||||
PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
|
||||
PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
|
||||
PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
|
||||
PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
|
||||
PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
|
||||
PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
|
||||
PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
|
||||
PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
|
||||
PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
|
||||
PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
|
||||
PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
|
||||
PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
|
||||
PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
|
||||
PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
|
||||
PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
|
||||
PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
|
||||
PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
|
||||
PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
|
||||
PFNGLCLEARPROC glad_glClear = NULL;
|
||||
PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
|
||||
PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
|
||||
PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
|
||||
PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
|
||||
PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
|
||||
PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
|
||||
PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
|
||||
PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
|
||||
PFNGLCOLORMASKPROC glad_glColorMask = NULL;
|
||||
PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
|
||||
PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
|
||||
PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
|
||||
PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
|
||||
PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
|
||||
PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
|
||||
PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
|
||||
PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
|
||||
PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
|
||||
PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
|
||||
PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
|
||||
PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
|
||||
PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
|
||||
PFNGLCULLFACEPROC glad_glCullFace = NULL;
|
||||
PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
|
||||
PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
|
||||
PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
|
||||
PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
|
||||
PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
|
||||
PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
|
||||
PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
|
||||
PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
|
||||
PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
|
||||
PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
|
||||
PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
|
||||
PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
|
||||
PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
|
||||
PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
|
||||
PFNGLDISABLEPROC glad_glDisable = NULL;
|
||||
PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
|
||||
PFNGLDISABLEIPROC glad_glDisablei = NULL;
|
||||
PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
|
||||
PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
|
||||
PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
|
||||
PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
|
||||
PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
|
||||
PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
|
||||
PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
|
||||
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
|
||||
PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
|
||||
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
|
||||
PFNGLENABLEPROC glad_glEnable = NULL;
|
||||
PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
|
||||
PFNGLENABLEIPROC glad_glEnablei = NULL;
|
||||
PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
|
||||
PFNGLENDQUERYPROC glad_glEndQuery = NULL;
|
||||
PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
|
||||
PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
|
||||
PFNGLFINISHPROC glad_glFinish = NULL;
|
||||
PFNGLFLUSHPROC glad_glFlush = NULL;
|
||||
PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
|
||||
PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
|
||||
PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
|
||||
PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
|
||||
PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
|
||||
PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
|
||||
PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
|
||||
PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
|
||||
PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
|
||||
PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
|
||||
PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
|
||||
PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
|
||||
PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
|
||||
PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
|
||||
PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
|
||||
PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
|
||||
PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
|
||||
PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
|
||||
PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
|
||||
PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
|
||||
PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
|
||||
PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
|
||||
PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
|
||||
PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
|
||||
PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
|
||||
PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
|
||||
PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
|
||||
PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
|
||||
PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
|
||||
PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
|
||||
PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
|
||||
PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
|
||||
PFNGLGETERRORPROC glad_glGetError = NULL;
|
||||
PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
|
||||
PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
|
||||
PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
|
||||
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
|
||||
PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
|
||||
PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
|
||||
PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
|
||||
PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
|
||||
PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
|
||||
PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
|
||||
PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
|
||||
PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
|
||||
PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
|
||||
PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
|
||||
PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
|
||||
PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
|
||||
PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
|
||||
PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
|
||||
PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
|
||||
PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
|
||||
PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
|
||||
PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
|
||||
PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
|
||||
PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
|
||||
PFNGLGETSTRINGPROC glad_glGetString = NULL;
|
||||
PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
|
||||
PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
|
||||
PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
|
||||
PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
|
||||
PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
|
||||
PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
|
||||
PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
|
||||
PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
|
||||
PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
|
||||
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
|
||||
PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
|
||||
PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
|
||||
PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
|
||||
PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
|
||||
PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
|
||||
PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
|
||||
PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
|
||||
PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
|
||||
PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
|
||||
PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
|
||||
PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
|
||||
PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
|
||||
PFNGLHINTPROC glad_glHint = NULL;
|
||||
PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
|
||||
PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
|
||||
PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
|
||||
PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
|
||||
PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
|
||||
PFNGLISQUERYPROC glad_glIsQuery = NULL;
|
||||
PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
|
||||
PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
|
||||
PFNGLISSHADERPROC glad_glIsShader = NULL;
|
||||
PFNGLISSYNCPROC glad_glIsSync = NULL;
|
||||
PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
|
||||
PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
|
||||
PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
|
||||
PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
|
||||
PFNGLLOGICOPPROC glad_glLogicOp = NULL;
|
||||
PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
|
||||
PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
|
||||
PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
|
||||
PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
|
||||
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
|
||||
PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
|
||||
PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
|
||||
PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
|
||||
PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
|
||||
PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
|
||||
PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
|
||||
PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
|
||||
PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
|
||||
PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
|
||||
PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
|
||||
PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
|
||||
PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
|
||||
PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
|
||||
PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
|
||||
PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
|
||||
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
|
||||
PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
|
||||
PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
|
||||
PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
|
||||
PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
|
||||
PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
|
||||
PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
|
||||
PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
|
||||
PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
|
||||
PFNGLSCISSORPROC glad_glScissor = NULL;
|
||||
PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
|
||||
PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
|
||||
PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
|
||||
PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
|
||||
PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
|
||||
PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
|
||||
PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
|
||||
PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
|
||||
PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
|
||||
PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
|
||||
PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
|
||||
PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
|
||||
PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
|
||||
PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
|
||||
PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
|
||||
PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
|
||||
PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
|
||||
PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
|
||||
PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
|
||||
PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
|
||||
PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
|
||||
PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
|
||||
PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
|
||||
PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
|
||||
PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
|
||||
PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
|
||||
PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
|
||||
PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
|
||||
PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
|
||||
PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
|
||||
PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
|
||||
PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
|
||||
PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
|
||||
PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
|
||||
PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
|
||||
PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
|
||||
PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
|
||||
PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
|
||||
PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
|
||||
PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
|
||||
PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
|
||||
PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
|
||||
PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
|
||||
PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
|
||||
PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
|
||||
PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
|
||||
PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
|
||||
PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
|
||||
PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
|
||||
PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
|
||||
PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
|
||||
PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
|
||||
PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
|
||||
PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
|
||||
PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
|
||||
PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
|
||||
PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
|
||||
PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
|
||||
PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
|
||||
PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
|
||||
PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
|
||||
PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
|
||||
PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
|
||||
PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
|
||||
PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
|
||||
PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
|
||||
PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
|
||||
PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
|
||||
PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
|
||||
PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
|
||||
PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
|
||||
PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
|
||||
PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
|
||||
PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
|
||||
PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
|
||||
PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
|
||||
PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
|
||||
PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
|
||||
PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
|
||||
PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
|
||||
PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
|
||||
PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
|
||||
PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
|
||||
PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
|
||||
PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
|
||||
PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
|
||||
PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
|
||||
PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
|
||||
PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
|
||||
PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
|
||||
PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
|
||||
PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
|
||||
PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
|
||||
PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
|
||||
PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
|
||||
PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
|
||||
PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
|
||||
PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
|
||||
PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
|
||||
PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
|
||||
PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
|
||||
PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
|
||||
PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
|
||||
PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
|
||||
PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
|
||||
PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
|
||||
PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
|
||||
PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
|
||||
PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
|
||||
PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
|
||||
PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
|
||||
PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
|
||||
PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
|
||||
PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
|
||||
PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
|
||||
PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
|
||||
PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
|
||||
PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
|
||||
PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
|
||||
PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
|
||||
PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
|
||||
PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
|
||||
PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
|
||||
PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
|
||||
PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
|
||||
PFNGLVIEWPORTPROC glad_glViewport = NULL;
|
||||
PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
|
||||
|
||||
|
||||
static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_1_0) return;
|
||||
glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc");
|
||||
glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear");
|
||||
glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor");
|
||||
glad_glClearDepth = (PFNGLCLEARDEPTHPROC) load(userptr, "glClearDepth");
|
||||
glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil");
|
||||
glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask");
|
||||
glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace");
|
||||
glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc");
|
||||
glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask");
|
||||
glad_glDepthRange = (PFNGLDEPTHRANGEPROC) load(userptr, "glDepthRange");
|
||||
glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable");
|
||||
glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC) load(userptr, "glDrawBuffer");
|
||||
glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable");
|
||||
glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish");
|
||||
glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush");
|
||||
glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace");
|
||||
glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv");
|
||||
glad_glGetDoublev = (PFNGLGETDOUBLEVPROC) load(userptr, "glGetDoublev");
|
||||
glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError");
|
||||
glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv");
|
||||
glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv");
|
||||
glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
|
||||
glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC) load(userptr, "glGetTexImage");
|
||||
glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load(userptr, "glGetTexLevelParameterfv");
|
||||
glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load(userptr, "glGetTexLevelParameteriv");
|
||||
glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv");
|
||||
glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv");
|
||||
glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint");
|
||||
glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled");
|
||||
glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth");
|
||||
glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp");
|
||||
glad_glPixelStoref = (PFNGLPIXELSTOREFPROC) load(userptr, "glPixelStoref");
|
||||
glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei");
|
||||
glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize");
|
||||
glad_glPolygonMode = (PFNGLPOLYGONMODEPROC) load(userptr, "glPolygonMode");
|
||||
glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer");
|
||||
glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels");
|
||||
glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor");
|
||||
glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc");
|
||||
glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask");
|
||||
glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp");
|
||||
glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC) load(userptr, "glTexImage1D");
|
||||
glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC) load(userptr, "glTexImage2D");
|
||||
glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC) load(userptr, "glTexParameterf");
|
||||
glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC) load(userptr, "glTexParameterfv");
|
||||
glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC) load(userptr, "glTexParameteri");
|
||||
glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC) load(userptr, "glTexParameteriv");
|
||||
glad_glViewport = (PFNGLVIEWPORTPROC) load(userptr, "glViewport");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_1_1( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_1_1) return;
|
||||
glad_glBindTexture = (PFNGLBINDTEXTUREPROC) load(userptr, "glBindTexture");
|
||||
glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) load(userptr, "glCopyTexImage1D");
|
||||
glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) load(userptr, "glCopyTexImage2D");
|
||||
glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) load(userptr, "glCopyTexSubImage1D");
|
||||
glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) load(userptr, "glCopyTexSubImage2D");
|
||||
glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC) load(userptr, "glDeleteTextures");
|
||||
glad_glDrawArrays = (PFNGLDRAWARRAYSPROC) load(userptr, "glDrawArrays");
|
||||
glad_glDrawElements = (PFNGLDRAWELEMENTSPROC) load(userptr, "glDrawElements");
|
||||
glad_glGenTextures = (PFNGLGENTEXTURESPROC) load(userptr, "glGenTextures");
|
||||
glad_glIsTexture = (PFNGLISTEXTUREPROC) load(userptr, "glIsTexture");
|
||||
glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC) load(userptr, "glPolygonOffset");
|
||||
glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) load(userptr, "glTexSubImage1D");
|
||||
glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) load(userptr, "glTexSubImage2D");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_1_2( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_1_2) return;
|
||||
glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) load(userptr, "glCopyTexSubImage3D");
|
||||
glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) load(userptr, "glDrawRangeElements");
|
||||
glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC) load(userptr, "glTexImage3D");
|
||||
glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) load(userptr, "glTexSubImage3D");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_1_3( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_1_3) return;
|
||||
glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC) load(userptr, "glActiveTexture");
|
||||
glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) load(userptr, "glCompressedTexImage1D");
|
||||
glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) load(userptr, "glCompressedTexImage2D");
|
||||
glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) load(userptr, "glCompressedTexImage3D");
|
||||
glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) load(userptr, "glCompressedTexSubImage1D");
|
||||
glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) load(userptr, "glCompressedTexSubImage2D");
|
||||
glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) load(userptr, "glCompressedTexSubImage3D");
|
||||
glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) load(userptr, "glGetCompressedTexImage");
|
||||
glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) load(userptr, "glSampleCoverage");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_1_4( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_1_4) return;
|
||||
glad_glBlendColor = (PFNGLBLENDCOLORPROC) load(userptr, "glBlendColor");
|
||||
glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC) load(userptr, "glBlendEquation");
|
||||
glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) load(userptr, "glBlendFuncSeparate");
|
||||
glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) load(userptr, "glMultiDrawArrays");
|
||||
glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) load(userptr, "glMultiDrawElements");
|
||||
glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC) load(userptr, "glPointParameterf");
|
||||
glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) load(userptr, "glPointParameterfv");
|
||||
glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC) load(userptr, "glPointParameteri");
|
||||
glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) load(userptr, "glPointParameteriv");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_1_5( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_1_5) return;
|
||||
glad_glBeginQuery = (PFNGLBEGINQUERYPROC) load(userptr, "glBeginQuery");
|
||||
glad_glBindBuffer = (PFNGLBINDBUFFERPROC) load(userptr, "glBindBuffer");
|
||||
glad_glBufferData = (PFNGLBUFFERDATAPROC) load(userptr, "glBufferData");
|
||||
glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC) load(userptr, "glBufferSubData");
|
||||
glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC) load(userptr, "glDeleteBuffers");
|
||||
glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC) load(userptr, "glDeleteQueries");
|
||||
glad_glEndQuery = (PFNGLENDQUERYPROC) load(userptr, "glEndQuery");
|
||||
glad_glGenBuffers = (PFNGLGENBUFFERSPROC) load(userptr, "glGenBuffers");
|
||||
glad_glGenQueries = (PFNGLGENQUERIESPROC) load(userptr, "glGenQueries");
|
||||
glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) load(userptr, "glGetBufferParameteriv");
|
||||
glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) load(userptr, "glGetBufferPointerv");
|
||||
glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) load(userptr, "glGetBufferSubData");
|
||||
glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) load(userptr, "glGetQueryObjectiv");
|
||||
glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) load(userptr, "glGetQueryObjectuiv");
|
||||
glad_glGetQueryiv = (PFNGLGETQUERYIVPROC) load(userptr, "glGetQueryiv");
|
||||
glad_glIsBuffer = (PFNGLISBUFFERPROC) load(userptr, "glIsBuffer");
|
||||
glad_glIsQuery = (PFNGLISQUERYPROC) load(userptr, "glIsQuery");
|
||||
glad_glMapBuffer = (PFNGLMAPBUFFERPROC) load(userptr, "glMapBuffer");
|
||||
glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC) load(userptr, "glUnmapBuffer");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_2_0( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_2_0) return;
|
||||
glad_glAttachShader = (PFNGLATTACHSHADERPROC) load(userptr, "glAttachShader");
|
||||
glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) load(userptr, "glBindAttribLocation");
|
||||
glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) load(userptr, "glBlendEquationSeparate");
|
||||
glad_glCompileShader = (PFNGLCOMPILESHADERPROC) load(userptr, "glCompileShader");
|
||||
glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC) load(userptr, "glCreateProgram");
|
||||
glad_glCreateShader = (PFNGLCREATESHADERPROC) load(userptr, "glCreateShader");
|
||||
glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC) load(userptr, "glDeleteProgram");
|
||||
glad_glDeleteShader = (PFNGLDELETESHADERPROC) load(userptr, "glDeleteShader");
|
||||
glad_glDetachShader = (PFNGLDETACHSHADERPROC) load(userptr, "glDetachShader");
|
||||
glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) load(userptr, "glDisableVertexAttribArray");
|
||||
glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC) load(userptr, "glDrawBuffers");
|
||||
glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) load(userptr, "glEnableVertexAttribArray");
|
||||
glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) load(userptr, "glGetActiveAttrib");
|
||||
glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) load(userptr, "glGetActiveUniform");
|
||||
glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) load(userptr, "glGetAttachedShaders");
|
||||
glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) load(userptr, "glGetAttribLocation");
|
||||
glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) load(userptr, "glGetProgramInfoLog");
|
||||
glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC) load(userptr, "glGetProgramiv");
|
||||
glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) load(userptr, "glGetShaderInfoLog");
|
||||
glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC) load(userptr, "glGetShaderSource");
|
||||
glad_glGetShaderiv = (PFNGLGETSHADERIVPROC) load(userptr, "glGetShaderiv");
|
||||
glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) load(userptr, "glGetUniformLocation");
|
||||
glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC) load(userptr, "glGetUniformfv");
|
||||
glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC) load(userptr, "glGetUniformiv");
|
||||
glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) load(userptr, "glGetVertexAttribPointerv");
|
||||
glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) load(userptr, "glGetVertexAttribdv");
|
||||
glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) load(userptr, "glGetVertexAttribfv");
|
||||
glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) load(userptr, "glGetVertexAttribiv");
|
||||
glad_glIsProgram = (PFNGLISPROGRAMPROC) load(userptr, "glIsProgram");
|
||||
glad_glIsShader = (PFNGLISSHADERPROC) load(userptr, "glIsShader");
|
||||
glad_glLinkProgram = (PFNGLLINKPROGRAMPROC) load(userptr, "glLinkProgram");
|
||||
glad_glShaderSource = (PFNGLSHADERSOURCEPROC) load(userptr, "glShaderSource");
|
||||
glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) load(userptr, "glStencilFuncSeparate");
|
||||
glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) load(userptr, "glStencilMaskSeparate");
|
||||
glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) load(userptr, "glStencilOpSeparate");
|
||||
glad_glUniform1f = (PFNGLUNIFORM1FPROC) load(userptr, "glUniform1f");
|
||||
glad_glUniform1fv = (PFNGLUNIFORM1FVPROC) load(userptr, "glUniform1fv");
|
||||
glad_glUniform1i = (PFNGLUNIFORM1IPROC) load(userptr, "glUniform1i");
|
||||
glad_glUniform1iv = (PFNGLUNIFORM1IVPROC) load(userptr, "glUniform1iv");
|
||||
glad_glUniform2f = (PFNGLUNIFORM2FPROC) load(userptr, "glUniform2f");
|
||||
glad_glUniform2fv = (PFNGLUNIFORM2FVPROC) load(userptr, "glUniform2fv");
|
||||
glad_glUniform2i = (PFNGLUNIFORM2IPROC) load(userptr, "glUniform2i");
|
||||
glad_glUniform2iv = (PFNGLUNIFORM2IVPROC) load(userptr, "glUniform2iv");
|
||||
glad_glUniform3f = (PFNGLUNIFORM3FPROC) load(userptr, "glUniform3f");
|
||||
glad_glUniform3fv = (PFNGLUNIFORM3FVPROC) load(userptr, "glUniform3fv");
|
||||
glad_glUniform3i = (PFNGLUNIFORM3IPROC) load(userptr, "glUniform3i");
|
||||
glad_glUniform3iv = (PFNGLUNIFORM3IVPROC) load(userptr, "glUniform3iv");
|
||||
glad_glUniform4f = (PFNGLUNIFORM4FPROC) load(userptr, "glUniform4f");
|
||||
glad_glUniform4fv = (PFNGLUNIFORM4FVPROC) load(userptr, "glUniform4fv");
|
||||
glad_glUniform4i = (PFNGLUNIFORM4IPROC) load(userptr, "glUniform4i");
|
||||
glad_glUniform4iv = (PFNGLUNIFORM4IVPROC) load(userptr, "glUniform4iv");
|
||||
glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) load(userptr, "glUniformMatrix2fv");
|
||||
glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) load(userptr, "glUniformMatrix3fv");
|
||||
glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) load(userptr, "glUniformMatrix4fv");
|
||||
glad_glUseProgram = (PFNGLUSEPROGRAMPROC) load(userptr, "glUseProgram");
|
||||
glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC) load(userptr, "glValidateProgram");
|
||||
glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) load(userptr, "glVertexAttrib1d");
|
||||
glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) load(userptr, "glVertexAttrib1dv");
|
||||
glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) load(userptr, "glVertexAttrib1f");
|
||||
glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) load(userptr, "glVertexAttrib1fv");
|
||||
glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) load(userptr, "glVertexAttrib1s");
|
||||
glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) load(userptr, "glVertexAttrib1sv");
|
||||
glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) load(userptr, "glVertexAttrib2d");
|
||||
glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) load(userptr, "glVertexAttrib2dv");
|
||||
glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) load(userptr, "glVertexAttrib2f");
|
||||
glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) load(userptr, "glVertexAttrib2fv");
|
||||
glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) load(userptr, "glVertexAttrib2s");
|
||||
glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) load(userptr, "glVertexAttrib2sv");
|
||||
glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) load(userptr, "glVertexAttrib3d");
|
||||
glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) load(userptr, "glVertexAttrib3dv");
|
||||
glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) load(userptr, "glVertexAttrib3f");
|
||||
glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) load(userptr, "glVertexAttrib3fv");
|
||||
glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) load(userptr, "glVertexAttrib3s");
|
||||
glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) load(userptr, "glVertexAttrib3sv");
|
||||
glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) load(userptr, "glVertexAttrib4Nbv");
|
||||
glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) load(userptr, "glVertexAttrib4Niv");
|
||||
glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) load(userptr, "glVertexAttrib4Nsv");
|
||||
glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) load(userptr, "glVertexAttrib4Nub");
|
||||
glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) load(userptr, "glVertexAttrib4Nubv");
|
||||
glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) load(userptr, "glVertexAttrib4Nuiv");
|
||||
glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) load(userptr, "glVertexAttrib4Nusv");
|
||||
glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) load(userptr, "glVertexAttrib4bv");
|
||||
glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) load(userptr, "glVertexAttrib4d");
|
||||
glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) load(userptr, "glVertexAttrib4dv");
|
||||
glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) load(userptr, "glVertexAttrib4f");
|
||||
glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) load(userptr, "glVertexAttrib4fv");
|
||||
glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) load(userptr, "glVertexAttrib4iv");
|
||||
glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) load(userptr, "glVertexAttrib4s");
|
||||
glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) load(userptr, "glVertexAttrib4sv");
|
||||
glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) load(userptr, "glVertexAttrib4ubv");
|
||||
glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) load(userptr, "glVertexAttrib4uiv");
|
||||
glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) load(userptr, "glVertexAttrib4usv");
|
||||
glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) load(userptr, "glVertexAttribPointer");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_2_1( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_2_1) return;
|
||||
glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) load(userptr, "glUniformMatrix2x3fv");
|
||||
glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) load(userptr, "glUniformMatrix2x4fv");
|
||||
glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) load(userptr, "glUniformMatrix3x2fv");
|
||||
glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) load(userptr, "glUniformMatrix3x4fv");
|
||||
glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) load(userptr, "glUniformMatrix4x2fv");
|
||||
glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) load(userptr, "glUniformMatrix4x3fv");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_3_0( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_3_0) return;
|
||||
glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) load(userptr, "glBeginConditionalRender");
|
||||
glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) load(userptr, "glBeginTransformFeedback");
|
||||
glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load(userptr, "glBindBufferBase");
|
||||
glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load(userptr, "glBindBufferRange");
|
||||
glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) load(userptr, "glBindFragDataLocation");
|
||||
glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) load(userptr, "glBindFramebuffer");
|
||||
glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) load(userptr, "glBindRenderbuffer");
|
||||
glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load(userptr, "glBindVertexArray");
|
||||
glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) load(userptr, "glBlitFramebuffer");
|
||||
glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) load(userptr, "glCheckFramebufferStatus");
|
||||
glad_glClampColor = (PFNGLCLAMPCOLORPROC) load(userptr, "glClampColor");
|
||||
glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC) load(userptr, "glClearBufferfi");
|
||||
glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC) load(userptr, "glClearBufferfv");
|
||||
glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC) load(userptr, "glClearBufferiv");
|
||||
glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) load(userptr, "glClearBufferuiv");
|
||||
glad_glColorMaski = (PFNGLCOLORMASKIPROC) load(userptr, "glColorMaski");
|
||||
glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) load(userptr, "glDeleteFramebuffers");
|
||||
glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) load(userptr, "glDeleteRenderbuffers");
|
||||
glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load(userptr, "glDeleteVertexArrays");
|
||||
glad_glDisablei = (PFNGLDISABLEIPROC) load(userptr, "glDisablei");
|
||||
glad_glEnablei = (PFNGLENABLEIPROC) load(userptr, "glEnablei");
|
||||
glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) load(userptr, "glEndConditionalRender");
|
||||
glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) load(userptr, "glEndTransformFeedback");
|
||||
glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) load(userptr, "glFlushMappedBufferRange");
|
||||
glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glFramebufferRenderbuffer");
|
||||
glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) load(userptr, "glFramebufferTexture1D");
|
||||
glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) load(userptr, "glFramebufferTexture2D");
|
||||
glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) load(userptr, "glFramebufferTexture3D");
|
||||
glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glFramebufferTextureLayer");
|
||||
glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) load(userptr, "glGenFramebuffers");
|
||||
glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) load(userptr, "glGenRenderbuffers");
|
||||
glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load(userptr, "glGenVertexArrays");
|
||||
glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) load(userptr, "glGenerateMipmap");
|
||||
glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) load(userptr, "glGetBooleani_v");
|
||||
glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) load(userptr, "glGetFragDataLocation");
|
||||
glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) load(userptr, "glGetFramebufferAttachmentParameteriv");
|
||||
glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load(userptr, "glGetIntegeri_v");
|
||||
glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) load(userptr, "glGetRenderbufferParameteriv");
|
||||
glad_glGetStringi = (PFNGLGETSTRINGIPROC) load(userptr, "glGetStringi");
|
||||
glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) load(userptr, "glGetTexParameterIiv");
|
||||
glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) load(userptr, "glGetTexParameterIuiv");
|
||||
glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) load(userptr, "glGetTransformFeedbackVarying");
|
||||
glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) load(userptr, "glGetUniformuiv");
|
||||
glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) load(userptr, "glGetVertexAttribIiv");
|
||||
glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) load(userptr, "glGetVertexAttribIuiv");
|
||||
glad_glIsEnabledi = (PFNGLISENABLEDIPROC) load(userptr, "glIsEnabledi");
|
||||
glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) load(userptr, "glIsFramebuffer");
|
||||
glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) load(userptr, "glIsRenderbuffer");
|
||||
glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load(userptr, "glIsVertexArray");
|
||||
glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) load(userptr, "glMapBufferRange");
|
||||
glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) load(userptr, "glRenderbufferStorage");
|
||||
glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glRenderbufferStorageMultisample");
|
||||
glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) load(userptr, "glTexParameterIiv");
|
||||
glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) load(userptr, "glTexParameterIuiv");
|
||||
glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) load(userptr, "glTransformFeedbackVaryings");
|
||||
glad_glUniform1ui = (PFNGLUNIFORM1UIPROC) load(userptr, "glUniform1ui");
|
||||
glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC) load(userptr, "glUniform1uiv");
|
||||
glad_glUniform2ui = (PFNGLUNIFORM2UIPROC) load(userptr, "glUniform2ui");
|
||||
glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC) load(userptr, "glUniform2uiv");
|
||||
glad_glUniform3ui = (PFNGLUNIFORM3UIPROC) load(userptr, "glUniform3ui");
|
||||
glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC) load(userptr, "glUniform3uiv");
|
||||
glad_glUniform4ui = (PFNGLUNIFORM4UIPROC) load(userptr, "glUniform4ui");
|
||||
glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC) load(userptr, "glUniform4uiv");
|
||||
glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) load(userptr, "glVertexAttribI1i");
|
||||
glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) load(userptr, "glVertexAttribI1iv");
|
||||
glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) load(userptr, "glVertexAttribI1ui");
|
||||
glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) load(userptr, "glVertexAttribI1uiv");
|
||||
glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) load(userptr, "glVertexAttribI2i");
|
||||
glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) load(userptr, "glVertexAttribI2iv");
|
||||
glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) load(userptr, "glVertexAttribI2ui");
|
||||
glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) load(userptr, "glVertexAttribI2uiv");
|
||||
glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) load(userptr, "glVertexAttribI3i");
|
||||
glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) load(userptr, "glVertexAttribI3iv");
|
||||
glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) load(userptr, "glVertexAttribI3ui");
|
||||
glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) load(userptr, "glVertexAttribI3uiv");
|
||||
glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) load(userptr, "glVertexAttribI4bv");
|
||||
glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) load(userptr, "glVertexAttribI4i");
|
||||
glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) load(userptr, "glVertexAttribI4iv");
|
||||
glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) load(userptr, "glVertexAttribI4sv");
|
||||
glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) load(userptr, "glVertexAttribI4ubv");
|
||||
glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) load(userptr, "glVertexAttribI4ui");
|
||||
glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) load(userptr, "glVertexAttribI4uiv");
|
||||
glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) load(userptr, "glVertexAttribI4usv");
|
||||
glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) load(userptr, "glVertexAttribIPointer");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_3_1( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_3_1) return;
|
||||
glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) load(userptr, "glBindBufferBase");
|
||||
glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) load(userptr, "glBindBufferRange");
|
||||
glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) load(userptr, "glCopyBufferSubData");
|
||||
glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) load(userptr, "glDrawArraysInstanced");
|
||||
glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) load(userptr, "glDrawElementsInstanced");
|
||||
glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) load(userptr, "glGetActiveUniformBlockName");
|
||||
glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) load(userptr, "glGetActiveUniformBlockiv");
|
||||
glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) load(userptr, "glGetActiveUniformName");
|
||||
glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) load(userptr, "glGetActiveUniformsiv");
|
||||
glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load(userptr, "glGetIntegeri_v");
|
||||
glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load(userptr, "glGetUniformBlockIndex");
|
||||
glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load(userptr, "glGetUniformIndices");
|
||||
glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) load(userptr, "glPrimitiveRestartIndex");
|
||||
glad_glTexBuffer = (PFNGLTEXBUFFERPROC) load(userptr, "glTexBuffer");
|
||||
glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load(userptr, "glUniformBlockBinding");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_3_2( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_3_2) return;
|
||||
glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) load(userptr, "glClientWaitSync");
|
||||
glad_glDeleteSync = (PFNGLDELETESYNCPROC) load(userptr, "glDeleteSync");
|
||||
glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) load(userptr, "glDrawElementsBaseVertex");
|
||||
glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) load(userptr, "glDrawElementsInstancedBaseVertex");
|
||||
glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) load(userptr, "glDrawRangeElementsBaseVertex");
|
||||
glad_glFenceSync = (PFNGLFENCESYNCPROC) load(userptr, "glFenceSync");
|
||||
glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) load(userptr, "glFramebufferTexture");
|
||||
glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) load(userptr, "glGetBufferParameteri64v");
|
||||
glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) load(userptr, "glGetInteger64i_v");
|
||||
glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC) load(userptr, "glGetInteger64v");
|
||||
glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load(userptr, "glGetMultisamplefv");
|
||||
glad_glGetSynciv = (PFNGLGETSYNCIVPROC) load(userptr, "glGetSynciv");
|
||||
glad_glIsSync = (PFNGLISSYNCPROC) load(userptr, "glIsSync");
|
||||
glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) load(userptr, "glMultiDrawElementsBaseVertex");
|
||||
glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) load(userptr, "glProvokingVertex");
|
||||
glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC) load(userptr, "glSampleMaski");
|
||||
glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load(userptr, "glTexImage2DMultisample");
|
||||
glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load(userptr, "glTexImage3DMultisample");
|
||||
glad_glWaitSync = (PFNGLWAITSYNCPROC) load(userptr, "glWaitSync");
|
||||
}
|
||||
static void glad_gl_load_GL_VERSION_3_3( GLADuserptrloadfunc load, void* userptr) {
|
||||
if(!GLAD_GL_VERSION_3_3) return;
|
||||
glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) load(userptr, "glBindFragDataLocationIndexed");
|
||||
glad_glBindSampler = (PFNGLBINDSAMPLERPROC) load(userptr, "glBindSampler");
|
||||
glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC) load(userptr, "glDeleteSamplers");
|
||||
glad_glGenSamplers = (PFNGLGENSAMPLERSPROC) load(userptr, "glGenSamplers");
|
||||
glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) load(userptr, "glGetFragDataIndex");
|
||||
glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load(userptr, "glGetQueryObjecti64v");
|
||||
glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load(userptr, "glGetQueryObjectui64v");
|
||||
glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) load(userptr, "glGetSamplerParameterIiv");
|
||||
glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) load(userptr, "glGetSamplerParameterIuiv");
|
||||
glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) load(userptr, "glGetSamplerParameterfv");
|
||||
glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) load(userptr, "glGetSamplerParameteriv");
|
||||
glad_glIsSampler = (PFNGLISSAMPLERPROC) load(userptr, "glIsSampler");
|
||||
glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC) load(userptr, "glQueryCounter");
|
||||
glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) load(userptr, "glSamplerParameterIiv");
|
||||
glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) load(userptr, "glSamplerParameterIuiv");
|
||||
glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) load(userptr, "glSamplerParameterf");
|
||||
glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) load(userptr, "glSamplerParameterfv");
|
||||
glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) load(userptr, "glSamplerParameteri");
|
||||
glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) load(userptr, "glSamplerParameteriv");
|
||||
glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) load(userptr, "glVertexAttribDivisor");
|
||||
glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load(userptr, "glVertexAttribP1ui");
|
||||
glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load(userptr, "glVertexAttribP1uiv");
|
||||
glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load(userptr, "glVertexAttribP2ui");
|
||||
glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load(userptr, "glVertexAttribP2uiv");
|
||||
glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load(userptr, "glVertexAttribP3ui");
|
||||
glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load(userptr, "glVertexAttribP3uiv");
|
||||
glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load(userptr, "glVertexAttribP4ui");
|
||||
glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load(userptr, "glVertexAttribP4uiv");
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void glad_gl_free_extensions(char **exts_i) {
|
||||
if (exts_i != NULL) {
|
||||
unsigned int index;
|
||||
for(index = 0; exts_i[index]; index++) {
|
||||
free((void *) (exts_i[index]));
|
||||
}
|
||||
free((void *)exts_i);
|
||||
exts_i = NULL;
|
||||
}
|
||||
}
|
||||
static int glad_gl_get_extensions( const char **out_exts, char ***out_exts_i) {
|
||||
#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
|
||||
if (glad_glGetStringi != NULL && glad_glGetIntegerv != NULL) {
|
||||
unsigned int index = 0;
|
||||
unsigned int num_exts_i = 0;
|
||||
char **exts_i = NULL;
|
||||
glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i);
|
||||
exts_i = (char **) malloc((num_exts_i + 1) * (sizeof *exts_i));
|
||||
if (exts_i == NULL) {
|
||||
return 0;
|
||||
}
|
||||
for(index = 0; index < num_exts_i; index++) {
|
||||
const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index);
|
||||
size_t len = strlen(gl_str_tmp) + 1;
|
||||
|
||||
char *local_str = (char*) malloc(len * sizeof(char));
|
||||
if(local_str == NULL) {
|
||||
exts_i[index] = NULL;
|
||||
glad_gl_free_extensions(exts_i);
|
||||
return 0;
|
||||
}
|
||||
|
||||
memcpy(local_str, gl_str_tmp, len * sizeof(char));
|
||||
exts_i[index] = local_str;
|
||||
}
|
||||
exts_i[index] = NULL;
|
||||
|
||||
*out_exts_i = exts_i;
|
||||
|
||||
return 1;
|
||||
}
|
||||
#else
|
||||
GLAD_UNUSED(out_exts_i);
|
||||
#endif
|
||||
if (glad_glGetString == NULL) {
|
||||
return 0;
|
||||
}
|
||||
*out_exts = (const char *)glad_glGetString(GL_EXTENSIONS);
|
||||
return 1;
|
||||
}
|
||||
static int glad_gl_has_extension(const char *exts, char **exts_i, const char *ext) {
|
||||
if(exts_i) {
|
||||
unsigned int index;
|
||||
for(index = 0; exts_i[index]; index++) {
|
||||
const char *e = exts_i[index];
|
||||
if(strcmp(e, ext) == 0) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
const char *extensions;
|
||||
const char *loc;
|
||||
const char *terminator;
|
||||
extensions = exts;
|
||||
if(extensions == NULL || ext == NULL) {
|
||||
return 0;
|
||||
}
|
||||
while(1) {
|
||||
loc = strstr(extensions, ext);
|
||||
if(loc == NULL) {
|
||||
return 0;
|
||||
}
|
||||
terminator = loc + strlen(ext);
|
||||
if((loc == extensions || *(loc - 1) == ' ') &&
|
||||
(*terminator == ' ' || *terminator == '\0')) {
|
||||
return 1;
|
||||
}
|
||||
extensions = terminator;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) {
|
||||
return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name);
|
||||
}
|
||||
|
||||
static int glad_gl_find_extensions_gl(void) {
|
||||
const char *exts = NULL;
|
||||
char **exts_i = NULL;
|
||||
if (!glad_gl_get_extensions(&exts, &exts_i)) return 0;
|
||||
|
||||
GLAD_UNUSED(&glad_gl_has_extension);
|
||||
|
||||
glad_gl_free_extensions(exts_i);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int glad_gl_find_core_gl(void) {
|
||||
int i;
|
||||
const char* version;
|
||||
const char* prefixes[] = {
|
||||
"OpenGL ES-CM ",
|
||||
"OpenGL ES-CL ",
|
||||
"OpenGL ES ",
|
||||
"OpenGL SC ",
|
||||
NULL
|
||||
};
|
||||
int major = 0;
|
||||
int minor = 0;
|
||||
version = (const char*) glad_glGetString(GL_VERSION);
|
||||
if (!version) return 0;
|
||||
for (i = 0; prefixes[i]; i++) {
|
||||
const size_t length = strlen(prefixes[i]);
|
||||
if (strncmp(version, prefixes[i], length) == 0) {
|
||||
version += length;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor);
|
||||
|
||||
GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
|
||||
GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
|
||||
GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
|
||||
GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
|
||||
GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
|
||||
GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
|
||||
GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
|
||||
GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
|
||||
GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
|
||||
GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
|
||||
GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
|
||||
GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
|
||||
|
||||
return GLAD_MAKE_VERSION(major, minor);
|
||||
}
|
||||
|
||||
int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) {
|
||||
int version;
|
||||
|
||||
glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString");
|
||||
if(glad_glGetString == NULL) return 0;
|
||||
version = glad_gl_find_core_gl();
|
||||
|
||||
glad_gl_load_GL_VERSION_1_0(load, userptr);
|
||||
glad_gl_load_GL_VERSION_1_1(load, userptr);
|
||||
glad_gl_load_GL_VERSION_1_2(load, userptr);
|
||||
glad_gl_load_GL_VERSION_1_3(load, userptr);
|
||||
glad_gl_load_GL_VERSION_1_4(load, userptr);
|
||||
glad_gl_load_GL_VERSION_1_5(load, userptr);
|
||||
glad_gl_load_GL_VERSION_2_0(load, userptr);
|
||||
glad_gl_load_GL_VERSION_2_1(load, userptr);
|
||||
glad_gl_load_GL_VERSION_3_0(load, userptr);
|
||||
glad_gl_load_GL_VERSION_3_1(load, userptr);
|
||||
glad_gl_load_GL_VERSION_3_2(load, userptr);
|
||||
glad_gl_load_GL_VERSION_3_3(load, userptr);
|
||||
|
||||
if (!glad_gl_find_extensions_gl()) return 0;
|
||||
|
||||
|
||||
|
||||
return version;
|
||||
}
|
||||
|
||||
|
||||
int gladLoadGL( GLADloadfunc load) {
|
||||
return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
1
lib/glfw
Submodule
1
lib/glfw
Submodule
Submodule lib/glfw added at 7b6aead9fb
1
lib/libarchive
Submodule
1
lib/libarchive
Submodule
Submodule lib/libarchive added at 9525f90ca4
191
makefile
191
makefile
@@ -1,149 +1,106 @@
|
||||
# Copyright (c) 2025 Quinn
|
||||
# Licensed under the MIT Licence. See LICENSE for details
|
||||
|
||||
# dependencies:
|
||||
# - make
|
||||
# - C compiler
|
||||
# - glfw3 (install glfw3:x64-mingw-dynamic via vcpkg for cross compilation)
|
||||
# - xxd (tinyxxd recommended; faster)
|
||||
# - (windows) git bash (recommended)
|
||||
SHELL = bash -e -o pipefail -O globstar
|
||||
|
||||
# build configuration, information about the current build process
|
||||
NAME := mcaselector-lite
|
||||
VERSION := 0.0.0
|
||||
NAME = mcaselector-lite
|
||||
VERSION = 0.0.0
|
||||
DEBUG ?= 0
|
||||
CC ?= cc
|
||||
LD ?= ld
|
||||
CFLAGS += -c -std=gnu99 -Wall -Wextra -Wpedantic -Ilib -MMD -MP
|
||||
LDFLAGS += -flto -lm
|
||||
MARCH ?= $(shell uname -m)
|
||||
KERNEL ?= $(shell uname -s | tr '[:upper:]' '[:lower:]')
|
||||
|
||||
# check whether KERNEL is something nonsensical
|
||||
ISWIN := $(if $(filter linux darwin freebsd netbsd openbsd,$(KERNEL)),0,1)
|
||||
# compilation flags
|
||||
CFLAGS = -c -std=gnu99 -Wall -Wextra -Wpedantic -MMD -MP
|
||||
LDFLAGS = -flto
|
||||
|
||||
# architecture/OS detection
|
||||
ifeq ($(KERNEL),)
|
||||
ISWIN := $(if $(filter $(OS),Windows_NT),1,0)
|
||||
ifeq ($(ISWIN),1)
|
||||
KERNEL = mingw
|
||||
MARCH = x86_64
|
||||
else
|
||||
MARCH := $(shell uname -m)
|
||||
KERNEL := $(shell uname -s | tr '[:upper:]' '[:lower:]')
|
||||
endif
|
||||
else
|
||||
ISWIN := $(if $(filter $(KERNEL),mingw),1,0)
|
||||
endif
|
||||
ifeq ($(MARCH),)
|
||||
$(error must also set MARCH when manually setting KERNEL)
|
||||
endif
|
||||
|
||||
# profiles
|
||||
ifeq ($(DEBUG),1) # check whether we're debugging
|
||||
ifeq ($(DEBUG),1)
|
||||
PROF = dbg
|
||||
CFLAGS += -UNDEBUG -Og -g
|
||||
PROF := dbg
|
||||
ifeq ($(ISWIN),0)
|
||||
CFLAGS += -fsanitize=address,undefined
|
||||
LDFLAGS += -fsanitize=address,undefined
|
||||
endif
|
||||
else ifeq ($(DEBUG),test) # check whether we're perhaps testing
|
||||
CFLAGS += $(if $(filter 1,$(ISWIN)),,-fsanitize=address,undefined)
|
||||
LDFLAGS += $(if $(filter 1,$(ISWIN)),,-fsanitize=address,undefined)
|
||||
# |--profile: testing
|
||||
else ifeq ($(DEBUG),test)
|
||||
PROF = test
|
||||
CFLAGS += -UNDEBUG -O2 -g
|
||||
PROF := test
|
||||
ifeq ($(ISWIN),0)
|
||||
CFLAGS += -fsanitize=address
|
||||
LDFLAGS += -fsanitize=address
|
||||
endif
|
||||
else # otherwise, assume release
|
||||
CFLAGS += -DNDEBUG -O2
|
||||
PROF := rel
|
||||
endif
|
||||
|
||||
# setup the VCPKG_TRIPLET
|
||||
# because microsoft thinks they should use a different method of classifying stuff than the standard
|
||||
ifneq ($(VCPKG_ROOT),)
|
||||
VCPKG_TRIPLET ?= $(strip \
|
||||
$(if $(filter x86_64,$(MARCH)),x64, \
|
||||
))-$(strip \
|
||||
$(if $(filter linux,$(KERNEL)),linux-dynamic, \
|
||||
$(if $(filter darwin,$(KERNEL)),osx-dynamic, \
|
||||
mingw-static)) \
|
||||
)
|
||||
|
||||
# override the pkg config path, so it is used instead of system packages
|
||||
export PKG_CONFIG_PATH := $(VCPKG_ROOT)/installed/$(VCPKG_TRIPLET)/lib/pkgconfig
|
||||
$(info using PKG_CONFIG_PATH: '$(PKG_CONFIG_PATH)')
|
||||
else ifneq ($(shell which pkg-config),)
|
||||
$(warning couldn't find VCPKG_ROOT, attempting to use system packages using pkg-config!)
|
||||
CFLAGS += $(if $(filter 1,$(ISWIN)),,-fsanitize=address)
|
||||
LDFLAGS += $(if $(filter 1,$(ISWIN)),,-fsanitize=address)
|
||||
else
|
||||
$(error neither VCPKG_ROOT nor pkg-config were available!)
|
||||
PROF = rel
|
||||
CFLAGS += -DNDEBUG -O2
|
||||
endif
|
||||
|
||||
# use pkg-config to set the include and linker information
|
||||
CFLAGS += $(shell pkg-config --cflags glfw3 libarchive)
|
||||
LDFLAGS += $(shell pkg-config --libs glfw3 libarchive)
|
||||
|
||||
# windows specific handling
|
||||
ifeq ($(ISWIN),1)
|
||||
NAME := $(NAME).exe
|
||||
endif
|
||||
|
||||
# build directory structure
|
||||
DIR_BIN := bin/$(MARCH)-$(KERNEL)/$(VERSION)/$(PROF)
|
||||
DIR_OBJ := obj/$(MARCH)-$(KERNEL)/$(VERSION)/$(PROF)
|
||||
CFLAGS += -Ilib/glad/include -Ilib/glfw/include -Ilib/libarchive/include
|
||||
LDFLAGS += -lm lib/glad/gl.o lib/glfw/src/libglfw3.a
|
||||
|
||||
# get source files
|
||||
ifneq ($(DEBUG),test)
|
||||
SRC := $(shell find src/ -name '*.c')
|
||||
else
|
||||
SRC := $(filter-out src/main.c, $(shell find test/ src/ -name '*.c'))
|
||||
SRC := $(wildcard src/*.c) $(wildcard src/**/*.c)
|
||||
RES := $(wildcard res/*.glsl)
|
||||
ifeq ($(DEBUG),test)
|
||||
SRC := $(filter-out src/main.c, $(SRC)) $(wildcard test/*.c) $(wildcard test/**/*.c)
|
||||
endif
|
||||
RES := $(shell find res/ -type f)
|
||||
|
||||
NAME += $(if $(filter 1,$(ISWIN)),.exe,)
|
||||
DIR_BIN := bin/$(MARCH)-$(KERNEL)/$(VERSION)/$(PROF)
|
||||
DIR_OBJ := obj/$(MARCH)-$(KERNEL)/$(VERSION)/$(PROF)
|
||||
|
||||
# output files
|
||||
BIN := $(DIR_BIN)/$(NAME)
|
||||
OBJ := $(SRC:%.c=$(DIR_OBJ)/%.o) $(RES:%=$(DIR_OBJ)/%.o)
|
||||
DEP := $(OBJ:.o=.d)
|
||||
DEP := $(OBJ:%.o=%.d)
|
||||
|
||||
COMPILE_COMMANDS := $(DIR_OBJ)/compile_commands.json
|
||||
.PHONY:
|
||||
run: compile
|
||||
$(if $(filter 1,$(ISWIN)),wine,) $(BIN)
|
||||
|
||||
.PHONY: run compile echo
|
||||
run: echo compile_commands $(BIN)
|
||||
ifeq ($(ISWIN),0)
|
||||
$(BIN)
|
||||
else
|
||||
wine $(BIN)
|
||||
endif
|
||||
compile: echo compile_commands $(BIN)
|
||||
echo:
|
||||
$(info $(shell printf "\033[36m")compiling for: $(MARCH), $(KERNEL)$(shell printf "\033[0m"))
|
||||
$(info $(shell printf "\033[36m")using compiler: $(CC)$(shell printf "\033[0m"))
|
||||
.PHONY:
|
||||
compile: $(BIN)
|
||||
|
||||
# some definitions for "default" and assumed compilers, for bulk selection
|
||||
.PHONY: all x86_64-linux-gnu-gcc x86_64-w64-mingw32-gcc
|
||||
all: x86_64-linux-gnu-gcc x86_64-w64-mingw32-gcc
|
||||
x86_64-linux-gnu-gcc:; $(MAKE) $(CALL) $(MAKEFLAGS) CC=$@ MARCH=x86_64 KERNEL=linux NOCMDS=1
|
||||
x86_64-w64-mingw32-gcc:; $(MAKE) $(CALL) $(MAKEFLAGS) CC=$@ MARCH=x86_64 KERNEL=mingw NOCMDS=1
|
||||
|
||||
# creates the binary (linking step)
|
||||
$(BIN): $(OBJ)
|
||||
@mkdir -p $(@D)
|
||||
$(CC) -o $@ $^ $(LDFLAGS)
|
||||
|
||||
# compilation rule
|
||||
$(DIR_OBJ)/%.o: %.c
|
||||
@mkdir -p $(@D)
|
||||
$(CC) $(CFLAGS) -o $@ $<
|
||||
|
||||
# use linker to embed the resources into the final binary
|
||||
$(DIR_OBJ)/res/%.o: res/%
|
||||
@mkdir -p $(@D)
|
||||
$(LD) -r -b binary -o $@ $<
|
||||
.PHONY:
|
||||
libs:
|
||||
@cd lib/glfw && cmake . && $(MAKE)
|
||||
@cd lib/glad && $(CC) -c -Iinclude src/gl.c
|
||||
|
||||
.PHONY .NOTPARALLEL:
|
||||
clean:
|
||||
rm -rf obj bin compile_commands.json
|
||||
@rm -rv obj/
|
||||
@rm -rv bin/
|
||||
|
||||
# update compile commands if the makefile has been updated (for linting)
|
||||
compile_commands: # default, empty rule
|
||||
ifneq ($(shell which bear),)
|
||||
ifneq ($(COMPILE_COMMANDS),)
|
||||
ifeq ($(NOCMDS),)
|
||||
.PHONY .NOTPARALLEL:
|
||||
compile_commands: $(COMPILE_COMMANDS)
|
||||
ln -sf $< compile_commands.json
|
||||
$(BIN): $(OBJ)
|
||||
$(info [CC/LD] $@)
|
||||
@mkdir -p $(@D)
|
||||
@$(CC) -o $@ $^ $(LDFLAGS)
|
||||
|
||||
.NOTPARALLEL:
|
||||
$(COMPILE_COMMANDS): makefile
|
||||
@$(warning regenerating compile_commands.json thus recompiling.)
|
||||
@mkdir -p ${@D} # ensure the target directory exists
|
||||
@touch $@ # create the file so it isn't retriggered (will just change modification time if already exists)
|
||||
@bear --output $@ -- make -B compile NOCMDS=1 # rebuild the current target using bear, to create the compile commands
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
$(DIR_OBJ)/%.o: %.c
|
||||
$(info [CC] $@)
|
||||
@mkdir -p $(@D)
|
||||
@$(CC) $(CFLAGS) -o $@ $<
|
||||
|
||||
$(DIR_OBJ)/res/%.o: res/%
|
||||
$(info [LD] $@)
|
||||
@mkdir -p $(@D)
|
||||
@$(LD) -r -b binary -o $@ $<
|
||||
|
||||
# some definitions for "default" and assumed compilers, for bulk selection
|
||||
.PHONY: x86_64-linux-gnu-gcc x86_64-w64-mingw32-gcc
|
||||
x86_64-linux-gnu-gcc:; $(MAKE) $(CALL) $(MAKEFLAGS) CC=$@ MARCH=x86_64 KERNEL=linux
|
||||
x86_64-w64-mingw32-gcc:; $(MAKE) $(CALL) $(MAKEFLAGS) CC=$@ MARCH=x86_64 KERNEL=mingw
|
||||
|
||||
-include $(DEP)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include <stdint.h>
|
||||
|
||||
#include "../src/util/conf.h"
|
||||
#include "../src/util/types.h"
|
||||
#include "../src/util/intdef.h"
|
||||
#include "t_arith.h"
|
||||
#include "t_conf.h"
|
||||
#include "test.h"
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "test.h"
|
||||
|
||||
/* tests arithmetic shift for signed integers (rather than logical shift) */
|
||||
int test_sar(void *dat) {
|
||||
(void)dat;
|
||||
return assert_true(-3 >> 5 == -1);
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include <string.h>
|
||||
|
||||
#include "../src/util/conf.h"
|
||||
#include "../src/util/types.h"
|
||||
#include "../src/util/intdef.h"
|
||||
#include "test.h"
|
||||
|
||||
// Environment saver structure for conf_getpat tests
|
||||
|
||||
Reference in New Issue
Block a user