make shape data identifiable by ID and rotation

This commit is contained in:
2025-01-27 16:16:23 +01:00
parent b698a0e3d1
commit 1097c6e09d
3 changed files with 63 additions and 61 deletions

View File

@@ -40,38 +40,6 @@ void tmp_set_all(GameData* game_data) {
void tmp_set_random(GameData* game_data) {
uint32_t x = rand() % TETROMINO_COUNT;
Shape shape = 0;
Colour colour = {0};
switch (x) {
case 0:
shape = TETROMINO_I;
colour = COLOUR_CYAN;
break;
case 1:
shape = TETROMINO_J;
colour = COLOUR_BLUE;
break;
case 2:
shape = TETROMINO_L;
colour = COLOUR_ORANGE;
break;
case 3:
shape = TETROMINO_O;
colour = COLOUR_YELLOW;
break;
case 4:
shape = TETROMINO_S;
colour = COLOUR_RED;
break;
case 5:
shape = TETROMINO_T;
colour = COLOUR_MAGENTA;
break;
case 6:
shape = TETROMINO_Z;
colour = COLOUR_GREEN;
break;
}
set_shape(game_data->row, shape, colour, 1, 1);
//set_shape(game_data->row, shape, colour, 1, 1);
}

View File

@@ -0,0 +1,40 @@
#include "shapes.h"
/* 0 1 2 3 */
#define TET_SHAPE_O ((Shape)0xCC00) // 1100 1100 0000 0000 the O tetromino with no rotation
#define TET_SHAPE_I ((Shape)0x8888) // 1000 1000 1000 1000 the I tetromino with no rotation
#define TET_SHAPE_I_90 ((Shape)0x000F) // 0000 0000 0000 1111 the I tetromino with a no rotation
#define TET_SHAPE_S ((Shape)0x6C00) // 0110 1100 0000 0000 the S tetromino with no rotation
#define TET_SHAPE_S_90 ((Shape)0x8C40) // 1000 1100 0100 0000 the S tetromino with a no rotation
#define TET_SHAPE_Z ((Shape)0xC600) // 1100 0110 0000 0000 the Z tetromino with no rotation
#define TET_SHAPE_Z_90 ((Shape)0x4C80) // 0100 1100 1000 0000 the Z tetromino with a no rotation
#define TET_SHAPE_T ((Shape)0xE400) // 1110 0100 0000 0000 the T tetromino with no rotation
#define TET_SHAPE_T_90 ((Shape)0xCC80) // 1100 1100 1000 0000 the T tetromino with a no rotation
#define TET_SHAPE_T_180 ((Shape)0x4E00) // 0100 1110 0000 0000 the T tetromino with a 180° rotation
#define TET_SHAPE_T_270 ((Shape)0x2620) // 0010 0110 0010 0000 the T tetromino with a 270° rotation
#define TET_SHAPE_L ((Shape)0x88C0) // 1000 1000 1100 0000 the L tetromino with no rotation
#define TET_SHAPE_L_90 ((Shape)0xE800) // 1110 1000 0000 0000 the L tetromino with a no rotation
#define TET_SHAPE_L_180 ((Shape)0xC440) // 1100 0100 0100 0000 the L tetromino with a 180° rotation
#define TET_SHAPE_L_270 ((Shape)0x02E0) // 0000 0010 1110 0000 the L tetromino with a 270° rotation
#define TET_SHAPE_J ((Shape)0x44C0) // 0100 0100 1100 0000 the J tetromino with no rotation
#define TET_SHAPE_J_90 ((Shape)0x8E00) // 1000 1110 0000 0000 the J tetromino with a no rotation
#define TET_SHAPE_J_180 ((Shape)0xC880) // 1100 1000 1000 0000 the J tetromino with a 180° rotation
#define TET_SHAPE_J_270 ((Shape)0xC400) // 1110 0010 0000 0000 the J tetromino with a 270° rotation
Shape shape_from_id(ShapeId id) {
// clang-format off
static const Shape shapes[TETROMINO_COUNT][4] = {
// 0° 90° 180° 170°
{TET_SHAPE_O, TET_SHAPE_O, TET_SHAPE_O, TET_SHAPE_O},
{TET_SHAPE_I, TET_SHAPE_I_90, TET_SHAPE_I, TET_SHAPE_I_90},
{TET_SHAPE_S, TET_SHAPE_S_90, TET_SHAPE_S, TET_SHAPE_S_90},
{TET_SHAPE_Z, TET_SHAPE_Z_90, TET_SHAPE_Z, TET_SHAPE_Z_90},
{TET_SHAPE_T, TET_SHAPE_T_90, TET_SHAPE_T, TET_SHAPE_T_90},
{TET_SHAPE_L, TET_SHAPE_L_90, TET_SHAPE_L_180, TET_SHAPE_L_270},
{TET_SHAPE_J, TET_SHAPE_J_90, TET_SHAPE_J_180, TET_SHAPE_J_270},
};
// clang-format on
// first 3 bits is the shape type, the rest is rotation data
return shapes[id & 7][id >> 3];
}

View File

@@ -1,37 +1,29 @@
#pragma once
#include <stdint.h>
#define SHAPE_WIDTH 4
#define SHAPE_HEIGHT 4
#define TETROMINO_COUNT 7
typedef uint16_t Shape;
enum {
// clang-format off
/* 0 1 2 3 */
TETROMINO_I = 0x8888, // 1000 1000 1000 1000 the I tetromino with no rotation
TETROMINO_I_90 = 0x000F, // 0000 0000 0000 1111 the I tetromino with a no rotation
TETROMINO_O = 0xCC00, // 1100 1100 0000 0000 the O tetromino with no rotation
TETROMINO_T = 0xE400, // 1110 0100 0000 0000 the T tetromino with no rotation
TETROMINO_T_90 = 0xCC80, // 1100 1100 1000 0000 the T tetromino with a no rotation
TETROMINO_T_180 = 0x4E00, // 0100 1110 0000 0000 the T tetromino with a 180° rotation
TETROMINO_T_270 = 0x2620, // 0010 0110 0010 0000 the T tetromino with a 270° rotation
TETROMINO_L = 0x88C0, // 1000 1000 1100 0000 the L tetromino with no rotation
TETROMINO_L_90 = 0xE800, // 1110 1000 0000 0000 the L tetromino with a no rotation
TETROMINO_L_180 = 0xC440, // 1100 0100 0100 0000 the L tetromino with a 180° rotation
TETROMINO_L_270 = 0x02E0, // 0000 0010 1110 0000 the L tetromino with a 270° rotation
TETROMINO_J = 0x44C0, // 0100 0100 1100 0000 the J tetromino with no rotation
TETROMINO_J_90 = 0x8E00, // 1000 1110 0000 0000 the J tetromino with a no rotation
TETROMINO_J_180 = 0xC880, // 1100 1000 1000 0000 the J tetromino with a 180° rotation
TETROMINO_J_270 = 0xC400, // 1110 0010 0000 0000 the J tetromino with a 270° rotation
TETROMINO_S = 0x6C00, // 0110 1100 0000 0000 the S tetromino with no rotation
TETROMINO_S_90 = 0x8C40, // 1000 1100 0100 0000 the S tetromino with a no rotation
TETROMINO_Z = 0xC600, // 1100 0110 0000 0000 the Z tetromino with no rotation
TETROMINO_Z_90 = 0x4C80, // 0100 1100 1000 0000 the Z tetromino with a no rotation
// clang-format on
};
typedef uint8_t ShapeRow;
typedef uint8_t ShapeId;
enum {
TETROMINO_O = 0,
TETROMINO_I = 1,
TETROMINO_S = 2,
TETROMINO_Z = 3,
TETROMINO_T = 4,
TETROMINO_L = 5,
TETROMINO_J = 6,
TETROMINO_ROTATED_90 = 8,
TETROMINO_ROTATED_180 = 16,
TETROMINO_ROTATED_270 = 24,
};
#define SHAPE_WIDTH ((uint8_t)(sizeof(Shape) * 8 / 2))
#define SHAPE_HEIGHT ((uint8_t)(sizeof(Shape) * 8 / 2))
#define TETROMINO_COUNT 7
static inline ShapeRow shape_get_row(Shape shape, uint8_t index) {
return shape >> (((SHAPE_HEIGHT - 1) - index) * 4) & 0xF;
}
@@ -39,3 +31,5 @@ static inline ShapeRow shape_get_row(Shape shape, uint8_t index) {
static inline _Bool is_set(ShapeRow row, uint8_t index) {
return (row >> ((SHAPE_WIDTH - 1) - index) & 1) != 0;
}
Shape shape_from_id(ShapeId id);