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rename "renderer" to "render"
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@@ -1,4 +1,4 @@
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#include "renderer.h"
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#include "render.h"
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#include <SDL_error.h>
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#include <SDL_pixels.h>
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@@ -6,7 +6,7 @@
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#include "error.h"
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#include "game/game.h"
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#include "game/paths.h"
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#include "io/renderer.h"
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#include "io/render.h"
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// initialized in init(), reading beforehand is undefined behaviour
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static gamedata gdat;
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