Commit Graph

21 Commits

Author SHA1 Message Date
1aa34f7d3f enable a column limit. 2025-10-09 21:12:53 +02:00
00719b1933 refactor code with new formatting rules
Functions now break before their brace, mirroring the Linux kernel.
The reason for this is that breaking the parameter list otherwise makes
code unreadable.
2025-10-09 19:02:16 +02:00
cebe0df8a2 move /src/error.? to /src/util/error.? 2025-10-09 12:16:38 +02:00
aa58d931aa move /src/util/intdef.h to /src/util/types.h 2025-10-09 12:16:06 +02:00
76c992efdc note about the memory leak I could not locate within my code.
hint: I couldn't locate it, because it isn't in my code.
2025-09-15 15:14:08 +02:00
28b98705f5 refactor the lot a bit, for clairity. 2025-09-15 15:08:15 +02:00
057b234251 fix: don't free window twice 2025-09-15 15:07:41 +02:00
dc3abf992b handle window exits more gracefully and appropriately. 2025-09-15 14:23:03 +02:00
1e10fec9c6 rename input callback to something more appropriate. 2025-09-15 14:12:18 +02:00
0baadfca75 update copyright information in all files
the comment was using single-line comments, I prefer multi-line comments
now.
This bothered me for much too long.
2025-08-29 09:36:55 +02:00
1d5df8df0a apply new formatting rules to the whole project 2025-07-24 16:29:03 +02:00
6997e08b05 add copyright information and code cleanup 2025-06-15 14:29:28 +02:00
7dd464349f rework logging to be more optimised, and some minor improvements.
removed function definitions and opted for using macros instead.
It now does not have a set limit when it comes to printing (at least,
it's the stdc's limit again). However, it is now no longer possible to
use a character pointer to print information to the screen.
2025-06-12 18:09:23 +02:00
a7fb6136ea fix: renamed some symbols which were causing some compatibility problems
__FILE_NAME__ and GLFW_CONTEXT_DEBUG were causing problems in the CI
pipeline, thus I deemed them unreliable.
__FILE_NAME__ is not __FILE__ which is more universally used across
compilers.
and GLFW_CONTEXT_DEBUG has been replaced with GLFW_OPENGL_DEBUG_CONTEXT,
which is a legacy definition, which plays nicer on older platforms.
(like ubuntu)
2025-06-11 17:56:22 +02:00
5f4389d9f9 provide a better method of embedding shaders within the source code 2025-06-06 18:09:49 +02:00
5ae974d84f move from float3 to float2, and general cleanup 2025-06-05 00:13:05 +02:00
3fbc1f50ab hello, triangle
I wrote some code to get a triangle drawn to the screen.
This took much more effort than it should've...
2025-06-03 14:18:56 +02:00
991c071920 improve OpenGL initialization
added more comments, logging and made some default values more explicit
2025-06-03 14:16:56 +02:00
Quinn
f0ab423e36 add OpenGL bootstrapping code 2025-06-02 12:41:00 +02:00
Quinn
8c78ffdca5 implement input and rework window implementation
moved the window variable as a constant in the window module, and
implement more of GLFW logic, including some basic input handling.
2025-06-02 12:41:00 +02:00
Quinn
76e3547313 rename window/render* to io/window*
this makes more sense, as we'll add more source files in this category
2025-06-02 12:41:00 +02:00