Commit Graph

125 Commits

Author SHA1 Message Date
a2dd3914da store selected shape id in game data 2025-01-28 16:29:48 +01:00
2fb10106f4 make set all generate also include all rotations of tetromino.
Reworked set_shape to take in id, instead of colour and shape.
2025-01-28 16:28:30 +01:00
398df2066b add random rotation to random placement 2025-01-27 16:44:44 +01:00
92676d6474 fix: you need to take the square root of the size, not divide by two, 2025-01-27 16:44:02 +01:00
b3ad7e1f54 readability fixes 2025-01-27 16:38:24 +01:00
2dbdc5ac40 add colour selection based on ID 2025-01-27 16:19:07 +01:00
1097c6e09d make shape data identifiable by ID and rotation 2025-01-27 16:16:23 +01:00
b698a0e3d1 add some temporary code for setting a random tetromino 2025-01-27 15:32:05 +01:00
7f00107c7f split up the code a bit more 2025-01-27 00:26:36 +01:00
fec4651639 rename shapes.h to tetromino/shapes.h 2025-01-27 00:20:36 +01:00
26770f38fe change column size to 16 instead of 10 2025-01-27 00:16:50 +01:00
cc51611eb2 fix column size 2025-01-27 00:16:11 +01:00
1c90857a3d remove typed enums reliance 2025-01-26 11:49:31 +01:00
3190bb4732 fix pedantic warnings 2025-01-24 19:35:13 +01:00
ec77c6958f make the shapes an enum rather than a bunch of definitions 2025-01-24 18:23:32 +01:00
ef31a446cd add clear rows method 2025-01-24 17:24:51 +01:00
8ade7fa456 rename add_shape to set_shape 2025-01-24 16:37:38 +01:00
e38958ad56 add a few more colour definitions 2025-01-24 16:32:30 +01:00
ff03fa0e80 some formatting fixes 2025-01-24 16:30:32 +01:00
23a27e3e10 convert colour to a 2 bit format 2025-01-24 16:29:22 +01:00
99fe7df597 fix: incorrect import 2025-01-20 20:50:21 +01:00
34fd24b01f implement setting coloured shapes 2025-01-20 00:27:01 +01:00
2933f5bdd8 add colour 2025-01-19 21:05:31 +01:00
c594c94428 make a start on the logic 2024-12-03 12:05:35 +01:00
Quinn
8bdf6bf2d2 Initial commit 2024-12-02 10:37:52 +01:00